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Made the window flag comments more consistent
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include/SDL_video.h
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@@ -102,8 +102,8 @@ typedef enum |
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SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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SDL_WINDOW_MINIMIZED = 0x00000020, /**< minimized */ |
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SDL_WINDOW_MAXIMIZED = 0x00000040, /**< maximized */ |
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SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */ |
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SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */ |
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SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ |
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SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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