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XCode template for iPhone SDL projects

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Holmes Futrell committed Jul 18, 2008
1 parent d610a37 commit 0562feb9a3d5c78a4d0c88b88e9edc9668abd2e5
Showing with 2,056 additions and 0 deletions.
  1. BIN XCodeiPhoneOS/Template/SDL Application/Default.png
  2. BIN XCodeiPhoneOS/Template/SDL Application/Icon.png
  3. +28 −0 XCodeiPhoneOS/Template/SDL Application/Info.plist
  4. BIN XCodeiPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
  5. +10 −0 XCodeiPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
  6. +1,397 −0 XCodeiPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/hfutrell.mode1v3
  7. +180 −0 XCodeiPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/hfutrell.pbxuser
  8. +270 −0 XCodeiPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/project.pbxproj
  9. +23 −0 ...mplate/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app.dSYM/Contents/Info.plist
  10. BIN ...build/Debug-iphonesimulator/___PROJECTNAME___.app.dSYM/Contents/Resources/DWARF/___PROJECTNAME___
  11. BIN XCodeiPhoneOS/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Default.png
  12. BIN XCodeiPhoneOS/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Icon.png
  13. +34 −0 XCodeiPhoneOS/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Info.plist
  14. +1 −0 XCodeiPhoneOS/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/PkgInfo
  15. BIN ...neOS/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/___PROJECTNAME___
  16. +1 −0 .../Debug-iphonesimulator/___PROJECTNAME___.build/Objects-normal/i386/___PROJECTNAME___.LinkFileList
  17. BIN ...___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-all-target-headers.hmap
  18. BIN ...AME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-generated-files.hmap
  19. BIN ...___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-own-target-headers.hmap
  20. BIN ...AME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-project-headers.hmap
  21. +16 −0 ...build/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___.dep
  22. BIN ...uild/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___.hmap
  23. +14 −0 ...uild/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___~.dep
  24. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/categories.pbxbtree
  25. BIN ...Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/cdecls.pbxbtree
  26. BIN .../Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/decls.pbxbtree
  27. BIN .../Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/files.pbxbtree
  28. BIN ...emplate/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/imports.pbxbtree
  29. BIN ...Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/pbxindex.header
  30. BIN ...plate/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/protocols.pbxbtree
  31. BIN ...S/Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/refs.pbxbtree
  32. BIN ...L Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/strings.pbxstrings/control
  33. BIN ...L Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/strings.pbxstrings/strings
  34. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/subclasses.pbxbtree
  35. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/symbols0.pbxsymbols
  36. +82 −0 XCodeiPhoneOS/Template/SDL Application/main.c
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>Icon</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<false/>
</dict>
</plist>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Description</key>
<string>This project builds an SDL based project for iPhone OS using C or Objective-C. It includes everything you need to get up and running with SDL on iPhone.</string>
<key>CFBundleIconFile</key>
<string>Icon.png</string>
</dict>
</plist>

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