Skip to content
This repository has been archived by the owner. It is now read-only.
Permalink
Browse files

Fixed bug #925

Changed "win32" to "windows"
  • Loading branch information
slouken committed Jan 21, 2011
1 parent 8b3bcdc commit 16acfd8a1d0f86c54b33b6ce0d86d8c3010f3028
Showing with 382 additions and 375 deletions.
  1. +38 −38 VisualC/SDL/SDL_VS2005.vcproj
  2. +38 −38 VisualC/SDL/SDL_VS2008.vcproj
  3. +41 −41 VisualC/SDL/SDL_VS2010.vcxproj
  4. +4 −4 VisualC/SDLmain/SDLmain_VS2005.vcproj
  5. +4 −4 VisualC/SDLmain/SDLmain_VS2008.vcproj
  6. +8 −8 VisualC/SDLmain/SDLmain_VS2010.vcxproj
  7. +37 −37 configure.in
  8. +6 −0 include/SDL_compat.h
  9. +2 −2 include/SDL_config.h.default
  10. +5 −5 include/SDL_config.h.in
  11. +7 −7 include/{SDL_config_win32.h → SDL_config_windows.h}
  12. +2 −2 include/SDL_main.h
  13. +1 −1 include/SDL_opengl.h
  14. +2 −2 include/SDL_platform.h
  15. +2 −2 include/SDL_rwops.h
  16. +3 −3 include/SDL_syswm.h
  17. +1 −1 include/SDL_thread.h
  18. +2 −2 include/begin_code.h
  19. +6 −6 src/SDL.c
  20. +1 −1 src/audio/SDL_audio.c
  21. +2 −2 src/cpuinfo/SDL_cpuinfo.c
  22. +1 −1 src/events/SDL_events.c
  23. +1 −1 src/events/SDL_sysevents.h
  24. +1 −1 src/events/{scancodes_win32.h → scancodes_windows.h}
  25. +62 −62 src/file/SDL_rwops.c
  26. +1 −1 src/haptic/{win32 → windows}/SDL_syshaptic.c
  27. 0 src/joystick/{win32 → windows}/SDL_dxjoystick.c
  28. 0 src/joystick/{win32 → windows}/SDL_dxjoystick_c.h
  29. +1 −1 src/joystick/{win32 → windows}/SDL_mmjoystick.c
  30. +3 −3 src/loadso/{win32 → windows}/SDL_sysloadso.c
  31. 0 src/main/{win32/SDL_win32_main.c → windows/SDL_windows_main.c}
  32. 0 src/main/{win32 → windows}/version.rc
  33. +2 −2 src/stdlib/SDL_getenv.c
  34. +2 −2 src/thread/SDL_thread_c.h
  35. 0 src/thread/{win32 → windows}/SDL_sysmutex.c
  36. 0 src/thread/{win32 → windows}/SDL_syssem.c
  37. 0 src/thread/{win32 → windows}/SDL_systhread.c
  38. 0 src/thread/{win32 → windows}/SDL_systhread_c.h
  39. 0 src/thread/{win32 → windows}/win_ce_semaphore.c
  40. 0 src/thread/{win32 → windows}/win_ce_semaphore.h
  41. +3 −2 src/timer/{win32 → windows}/SDL_systimer.c
  42. +2 −2 src/video/SDL_renderer_gl.c
  43. +2 −2 src/video/SDL_sysvideo.h
  44. +5 −5 src/video/SDL_video.c
  45. +1 −1 src/video/{win32 → windows}/SDL_ceddrawrender.c
  46. 0 src/video/{win32 → windows}/SDL_ceddrawrender.h
  47. +1 −1 src/video/{win32 → windows}/SDL_d3drender.c
  48. 0 src/video/{win32 → windows}/SDL_d3drender.h
  49. +2 −2 src/video/{win32 → windows}/SDL_gapirender.c
  50. 0 src/video/{win32 → windows}/SDL_gapirender.h
  51. 0 src/video/{win32 → windows}/SDL_gapirender_c.h
  52. +1 −1 src/video/{win32 → windows}/SDL_gdirender.c
  53. 0 src/video/{win32 → windows}/SDL_gdirender.h
  54. 0 src/video/{win32 → windows}/SDL_msctf.h
  55. 0 src/video/{win32 → windows}/SDL_vkeys.h
  56. +2 −2 src/video/{win32/SDL_win32clipboard.c → windows/SDL_windowsclipboard.c}
  57. +3 −3 src/video/{win32/SDL_win32clipboard.h → windows/SDL_windowsclipboard.h}
  58. +2 −2 src/video/{win32/SDL_win32events.c → windows/SDL_windowsevents.c}
  59. +3 −3 src/video/{win32/SDL_win32events.h → windows/SDL_windowsevents.h}
  60. +1 −1 src/video/{win32/SDL_win32gamma.c → windows/SDL_windowsgamma.c}
  61. +3 −3 src/video/{win32/SDL_win32gamma.h → windows/SDL_windowsgamma.h}
  62. +5 −5 src/video/{win32/SDL_win32keyboard.c → windows/SDL_windowskeyboard.c}
  63. +3 −3 src/video/{win32/SDL_win32keyboard.h → windows/SDL_windowskeyboard.h}
  64. +1 −1 src/video/{win32/SDL_win32modes.c → windows/SDL_windowsmodes.c}
  65. +3 −3 src/video/{win32/SDL_win32modes.h → windows/SDL_windowsmodes.h}
  66. +1 −1 src/video/{win32/SDL_win32mouse.c → windows/SDL_windowsmouse.c}
  67. +3 −3 src/video/{win32/SDL_win32mouse.h → windows/SDL_windowsmouse.h}
  68. +1 −1 src/video/{win32/SDL_win32opengl.c → windows/SDL_windowsopengl.c}
  69. +3 −3 src/video/{win32/SDL_win32opengl.h → windows/SDL_windowsopengl.h}
  70. +2 −2 src/video/{win32/SDL_win32shape.c → windows/SDL_windowsshape.c}
  71. +3 −3 src/video/{win32/SDL_win32shape.h → windows/SDL_windowsshape.h}
  72. +5 −5 src/video/{win32/SDL_win32video.c → windows/SDL_windowsvideo.c}
  73. +11 −11 src/video/{win32/SDL_win32video.h → windows/SDL_windowsvideo.h}
  74. +3 −3 src/video/{win32/SDL_win32window.c → windows/SDL_windowswindow.c}
  75. +3 −3 src/video/{win32/SDL_win32window.h → windows/SDL_windowswindow.h}
  76. 0 src/video/{win32 → windows}/wmmsg.h
  77. +1 −1 test/automated/rwops/TestSupportRWops_Generic.c
  78. +1 −1 test/testfile.c
  79. +2 −2 test/testgesture.c
  80. +2 −2 test/testnative.c
  81. +3 −3 test/testnative.h
  82. +9 −9 test/testnativew32.c
@@ -29,7 +29,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
@@ -207,7 +207,7 @@
<Tool
Name="VCPreBuildEventTool"
Description="Making sure basic SDL headers are in place..."
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
/>
<Tool
Name="VCCustomBuildTool"
@@ -411,7 +411,7 @@
>
</File>
<File
RelativePath="..\..\include\SDL_config_win32.h"
RelativePath="..\..\include\SDL_config_windows.h"
>
</File>
<File
@@ -768,11 +768,11 @@
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_d3drender.c"
RelativePath="..\..\src\video\windows\SDL_d3drender.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_d3drender.h"
RelativePath="..\..\src\video\windows\SDL_d3drender.h"
>
</File>
<File
@@ -824,7 +824,7 @@
>
</File>
<File
RelativePath="..\..\src\joystick\win32\SDL_dxjoystick.c"
RelativePath="..\..\src\joystick\windows\SDL_dxjoystick.c"
>
</File>
<File
@@ -860,11 +860,11 @@
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_gdirender.c"
RelativePath="..\..\src\video\windows\SDL_gdirender.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_gdirender.h"
RelativePath="..\..\src\video\windows\SDL_gdirender.h"
>
</File>
<File
@@ -948,7 +948,7 @@
>
</File>
<File
RelativePath="..\..\src\joystick\win32\SDL_mmjoystick.c"
RelativePath="..\..\src\joystick\windows\SDL_mmjoystick.c"
>
</File>
<File
@@ -1072,7 +1072,7 @@
>
</File>
<File
RelativePath="..\..\src\haptic\win32\SDL_syshaptic.c"
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
>
</File>
<File
@@ -1084,35 +1084,35 @@
>
</File>
<File
RelativePath="..\..\src\loadso\win32\SDL_sysloadso.c"
RelativePath="..\..\src\loadso\windows\SDL_sysloadso.c"
>
</File>
<File
RelativePath="..\..\src\thread\win32\SDL_sysmutex.c"
RelativePath="..\..\src\thread\windows\SDL_sysmutex.c"
>
</File>
<File
RelativePath="..\..\src\power\windows\SDL_syspower.c"
>
</File>
<File
RelativePath="..\..\src\thread\win32\SDL_syssem.c"
RelativePath="..\..\src\thread\windows\SDL_syssem.c"
>
</File>
<File
RelativePath="..\..\src\thread\win32\SDL_systhread.c"
RelativePath="..\..\src\thread\windows\SDL_systhread.c"
>
</File>
<File
RelativePath="..\..\src\thread\SDL_systhread.h"
>
</File>
<File
RelativePath="..\..\src\thread\win32\SDL_systhread_c.h"
RelativePath="..\..\src\thread\windows\SDL_systhread_c.h"
>
</File>
<File
RelativePath="..\..\src\timer\win32\SDL_systimer.c"
RelativePath="..\..\src\timer\windows\SDL_systimer.c"
>
</File>
<File
@@ -1152,7 +1152,7 @@
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_vkeys.h"
RelativePath="..\..\src\video\windows\SDL_vkeys.h"
>
</File>
<File
@@ -1164,83 +1164,83 @@
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.c"
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32clipboard.h"
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32events.c"
RelativePath="..\..\src\video\windows\SDL_windowsevents.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32events.h"
RelativePath="..\..\src\video\windows\SDL_windowsevents.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32gamma.c"
RelativePath="..\..\src\video\windows\SDL_windowsgamma.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32gamma.h"
RelativePath="..\..\src\video\windows\SDL_windowsgamma.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32keyboard.c"
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32keyboard.h"
RelativePath="..\..\src\video\windows\SDL_windowskeyboard.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32modes.c"
RelativePath="..\..\src\video\windows\SDL_windowsmodes.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32modes.h"
RelativePath="..\..\src\video\windows\SDL_windowsmodes.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32mouse.c"
RelativePath="..\..\src\video\windows\SDL_windowsmouse.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32mouse.h"
RelativePath="..\..\src\video\windows\SDL_windowsmouse.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32opengl.c"
RelativePath="..\..\src\video\windows\SDL_windowsopengl.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32opengl.h"
RelativePath="..\..\src\video\windows\SDL_windowsopengl.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32shape.c"
RelativePath="..\..\src\video\windows\SDL_windowsshape.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32shape.h"
RelativePath="..\..\src\video\windows\SDL_windowsshape.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32video.c"
RelativePath="..\..\src\video\windows\SDL_windowsvideo.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32video.h"
RelativePath="..\..\src\video\windows\SDL_windowsvideo.h"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32window.c"
RelativePath="..\..\src\video\windows\SDL_windowswindow.c"
>
</File>
<File
RelativePath="..\..\src\video\win32\SDL_win32window.h"
RelativePath="..\..\src\video\windows\SDL_windowswindow.h"
>
</File>
<File
@@ -1264,7 +1264,7 @@
>
</File>
<File
RelativePath="..\..\src\video\win32\wmmsg.h"
RelativePath="..\..\src\video\windows\wmmsg.h"
>
</File>
</Files>

0 comments on commit 16acfd8

Please sign in to comment.