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Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
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slouken committed Apr 27, 2006
1 parent 3f5a825 commit 190fe3e78e21a63fd55064831e4e48de4a5e2a99

File 4 of 11 in 190fe3e

@@ -124,7 +124,7 @@ typedef struct SDL_Surface {
#define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */
#define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */
#define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */
#define SDL_OPENGLBLIT 0x0000000A /* Create an OpenGL rendering context and use it for blitting */
#define SDL_OPENGLBLIT_OBSOLETE 0x0000000A /* Obsolete, do not use! */
#define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */
#define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */
/* Used internally (read-only) */
@@ -807,14 +807,6 @@ extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
*/
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);

/*
* Internal functions that should not be called unless you have read
* and understood the source code for these functions.
*/
extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
extern DECLSPEC void SDLCALL SDL_GL_Lock(void);
extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* These functions allow interaction with the window manager, if any. */
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

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