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This name inconsistency has been bugging me for a while...

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slouken committed Sep 19, 2009
1 parent 06bbdda commit 21a2335ada5abca4ac229a468c4461c4e6913f13
Showing with 1 addition and 1 deletion.
  1. +1 −1 README.iphoneos
  2. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/Default.png
  3. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/DemosiPhoneOS.xcodeproj/hfutrell.mode1v3
  4. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/DemosiPhoneOS.xcodeproj/hfutrell.pbxuser
  5. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/DemosiPhoneOS.xcodeproj/project.pbxproj
  6. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/Icon.png
  7. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/Info.plist
  8. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/README
  9. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/bitmapfont/kromasky_16x16.bmp
  10. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/bitmapfont/license.txt
  11. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/drums/ds_brush_snare.wav
  12. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/drums/ds_china.wav
  13. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/drums/ds_kick_big_amb.wav
  14. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/drums/ds_loose_skin_mute.wav
  15. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/icon.bmp
  16. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/ship.bmp
  17. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/space.bmp
  18. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/data/stroke.bmp
  19. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/accelerometer.c
  20. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/common.c
  21. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/common.h
  22. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/fireworks.c
  23. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/happy.c
  24. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/keyboard.c
  25. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/mixer.c
  26. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/rectangles.c
  27. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Demos/src/touch.c
  28. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/SDL/SDLiPhoneOS.xcodeproj/hfutrell.mode1v3
  29. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/SDL/SDLiPhoneOS.xcodeproj/hfutrell.pbxuser
  30. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
  31. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/Default.png
  32. BIN {XCodeiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/Icon.png
  33. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/Info.plist
  34. BIN ...iPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
  35. 0 ...PhoneOS → Xcode-iPhoneOS}/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
  36. 0 ...eiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/___PROJECTNAME___.xcodeproj/hfutrell.mode1v3
  37. 0 ...eiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/___PROJECTNAME___.xcodeproj/hfutrell.pbxuser
  38. 0 ...deiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/___PROJECTNAME___.xcodeproj/project.pbxproj
  39. 0 ...mplate/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app.dSYM/Contents/Info.plist
  40. BIN ...build/Debug-iphonesimulator/___PROJECTNAME___.app.dSYM/Contents/Resources/DWARF/___PROJECTNAME___
  41. BIN ...-iPhoneOS}/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Default.png
  42. BIN ...ode-iPhoneOS}/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Icon.png
  43. 0 ...e-iPhoneOS}/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/Info.plist
  44. 0 ...code-iPhoneOS}/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/PkgInfo
  45. BIN ...eOS}/Template/SDL Application/build/Debug-iphonesimulator/___PROJECTNAME___.app/___PROJECTNAME___
  46. 0 .../Debug-iphonesimulator/___PROJECTNAME___.build/Objects-normal/i386/___PROJECTNAME___.LinkFileList
  47. BIN ...___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-all-target-headers.hmap
  48. BIN ...AME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-generated-files.hmap
  49. BIN ...___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-own-target-headers.hmap
  50. BIN ...AME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___-project-headers.hmap
  51. 0 ...build/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___.dep
  52. BIN ...uild/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___.hmap
  53. 0 ...uild/___PROJECTNAME___.build/Debug-iphonesimulator/___PROJECTNAME___.build/___PROJECTNAME___~.dep
  54. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/categories.pbxbtree
  55. BIN ...Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/cdecls.pbxbtree
  56. BIN .../Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/decls.pbxbtree
  57. BIN .../Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/files.pbxbtree
  58. BIN ...emplate/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/imports.pbxbtree
  59. BIN ...Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/pbxindex.header
  60. BIN ...plate/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/protocols.pbxbtree
  61. BIN ...}/Template/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/refs.pbxbtree
  62. BIN ...L Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/strings.pbxstrings/control
  63. BIN ...L Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/strings.pbxstrings/strings
  64. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/subclasses.pbxbtree
  65. BIN ...late/SDL Application/build/___PROJECTNAME___.build/___PROJECTNAME___.pbxindex/symbols0.pbxsymbols
  66. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Template/SDL Application/main.c
  67. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Test/Info.plist
  68. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Test/README
  69. 0 {XCodeiPhoneOS → Xcode-iPhoneOS}/Test/TestiPhoneOS.xcodeproj/project.pbxproj
@@ -5,7 +5,7 @@ Building the Simple DirectMedia Layer for iPhone OS 2.0
Requirements: Mac OS X v10.5 or later and the iPhone SDK.

Instructions:
1. Open SDLiPhoneOS.xcodeproj (located in XCodeiPhoneOS/SDL) in XCode.
1. Open SDLiPhoneOS.xcodeproj (located in Xcode-iPhoneOS/SDL) in XCode.
2. Set Project->Set Active SDK to "Use Project Settings"
3. Select your desired target, and hit build.

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