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Fixed bug #270

SDL_SetCursor returns void, not void*
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slouken committed Sep 24, 2006
1 parent 13577e7 commit 2adde6f0498af6784e95c5023c94da1dbd170e7a
Showing with 3 additions and 3 deletions.
  1. +2 −2 docs/html/sdlsetcursor.html
  2. +1 −1 docs/man3/SDL_SetCursor.3
@@ -102,7 +102,7 @@
><CODE
><CODE
CLASS="FUNCDEF"
>void *<B
>void <B
CLASS="FSFUNC"
>SDL_SetCursor</B
></CODE
@@ -219,4 +219,4 @@
></DIV
></BODY
></HTML
>
>
@@ -5,7 +5,7 @@ SDL_SetCursor\- Set the currently active mouse cursor\&.
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
\fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
.SH "DESCRIPTION"
.PP
Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.

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