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Remove INDENT-ON INDENT-OFF comments in src/video/uikit

These comments are only useful for running indent which we are
probably not going to use in Objective-C context.
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keestux committed Sep 27, 2011
1 parent 7edbd34 commit 307afa99a2ff874f259fd792873dcb5c48b6f950
@@ -22,14 +22,12 @@
#import <UIKit/UIKit.h>
#import "SDL_uikitopenglview.h"

/* *INDENT-OFF* */
@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
}

+(SDLUIKitDelegate *)sharedAppDelegate;
+(NSString *)getAppDelegateClassName;

@end
/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */
@@ -29,7 +29,6 @@
The view content is basically an EAGL surface you render your OpenGL scene into.
Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
*/
/* *INDENT-OFF* */
@interface SDL_uikitopenglview : SDL_uikitview {

@private
@@ -66,6 +65,5 @@
- (void)updateFrame;

@end
/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */
@@ -31,7 +31,6 @@
#define MAX_SIMULTANEOUS_TOUCHES 5
#endif

/* *INDENT-OFF* */
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@@ -65,6 +64,5 @@
#endif

@end
/* *INDENT-ON* */

/* vi: set ts=4 sw=4 expandtab: */
@@ -39,7 +39,6 @@ typedef struct

/* So far only ASCII characters here */
static UIKitKeyInfo unicharToUIKeyInfoTable[] = {
/* *INDENT-OFF* */
/* 0 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 1 */ { SDL_SCANCODE_UNKNOWN, 0 },
/* 2 */ { SDL_SCANCODE_UNKNOWN, 0 },
@@ -168,7 +167,6 @@ static UIKitKeyInfo unicharToUIKeyInfoTable[] = {
/* 125 */{ SDL_SCANCODE_RIGHTBRACKET, KMOD_SHIFT }, /* plus shift modifier '}' */
/* 126 */{ SDL_SCANCODE_GRAVE, KMOD_SHIFT }, /* plus shift modifier '~' */
/* 127 */{ SDL_SCANCODE_DELETE, KMOD_SHIFT }
/* *INDENT-ON* */
};

#endif /* UIKitKeyInfo */

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