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Corrected keyboard input support

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antifinidictor committed Jul 26, 2011
1 parent 5d8562a commit 320518fa0d5b571c4c2c78190f6f7a49908e9b72
@@ -23,6 +23,9 @@

#include <InterfaceKit.h>

#include "../../video/bwindow/SDL_bkeyboard.h"


#ifdef __cplusplus
extern "C" {
#endif
@@ -33,6 +36,7 @@ extern "C" {

/* Local includes */
#include "../../events/SDL_events_c.h"
#include "../../video/bwindow/SDL_bkeyboard.h"

#ifdef __cplusplus
}
@@ -252,7 +256,13 @@ class SDL_BApp : public BApplication {
) {
return;
}
SDL_SendKeyboardKey(state, (SDL_Scancode)scancode);

/* Make sure this isn't a repeated event (key pressed and held) */
if(state == SDL_PRESSED && BE_GetKeyState(scancode) == SDL_PRESSED) {
return;
}
BE_SetKeyState(scancode, state);
SDL_SendKeyboardKey(state, BE_GetScancodeFromBeKey(scancode));
}

void _HandleMouseFocus(BMessage *msg) {
@@ -0,0 +1,184 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/

#include <SupportDefs.h>
#include <support/UTF8.h>

#ifdef __cplusplus
extern "C" {
#endif

#include "SDL_events.h"
#include "SDL_keycode.h"

#include "SDL_bkeyboard.h"


#define KEYMAP_SIZE 128


static SDL_Scancode keymap[KEYMAP_SIZE];
static int8 keystate[KEYMAP_SIZE];

void BE_InitOSKeymap() {
for( uint i = 0; i < SDL_TABLESIZE(keymap); ++i ) {
keymap[i] = SDL_SCANCODE_UNKNOWN;
}

for( uint i = 0; i < KEYMAP_SIZE; ++i ) {
keystate[i] = SDL_RELEASED;
}

keymap[0x01] = SDL_GetScancodeFromKey(SDLK_ESCAPE);
keymap[B_F1_KEY] = SDL_GetScancodeFromKey(SDLK_F1);
keymap[B_F2_KEY] = SDL_GetScancodeFromKey(SDLK_F2);
keymap[B_F3_KEY] = SDL_GetScancodeFromKey(SDLK_F3);
keymap[B_F4_KEY] = SDL_GetScancodeFromKey(SDLK_F4);
keymap[B_F5_KEY] = SDL_GetScancodeFromKey(SDLK_F5);
keymap[B_F6_KEY] = SDL_GetScancodeFromKey(SDLK_F6);
keymap[B_F7_KEY] = SDL_GetScancodeFromKey(SDLK_F7);
keymap[B_F8_KEY] = SDL_GetScancodeFromKey(SDLK_F8);
keymap[B_F9_KEY] = SDL_GetScancodeFromKey(SDLK_F9);
keymap[B_F10_KEY] = SDL_GetScancodeFromKey(SDLK_F10);
keymap[B_F11_KEY] = SDL_GetScancodeFromKey(SDLK_F11);
keymap[B_F12_KEY] = SDL_GetScancodeFromKey(SDLK_F12);
keymap[B_PRINT_KEY] = SDL_GetScancodeFromKey(SDLK_PRINTSCREEN);
keymap[B_SCROLL_KEY] = SDL_GetScancodeFromKey(SDLK_SCROLLLOCK);
keymap[B_PAUSE_KEY] = SDL_GetScancodeFromKey(SDLK_PAUSE);
keymap[0x11] = SDL_GetScancodeFromKey(SDLK_BACKQUOTE);
keymap[0x12] = SDL_GetScancodeFromKey(SDLK_1);
keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2);
keymap[0x14] = SDL_GetScancodeFromKey(SDLK_3);
keymap[0x15] = SDL_GetScancodeFromKey(SDLK_4);
keymap[0x16] = SDL_GetScancodeFromKey(SDLK_5);
keymap[0x17] = SDL_GetScancodeFromKey(SDLK_6);
keymap[0x18] = SDL_GetScancodeFromKey(SDLK_7);
keymap[0x19] = SDL_GetScancodeFromKey(SDLK_8);
keymap[0x1a] = SDL_GetScancodeFromKey(SDLK_9);
keymap[0x1b] = SDL_GetScancodeFromKey(SDLK_0);
keymap[0x1c] = SDL_GetScancodeFromKey(SDLK_MINUS);
keymap[0x1d] = SDL_GetScancodeFromKey(SDLK_EQUALS);
keymap[0x1e] = SDL_GetScancodeFromKey(SDLK_BACKSPACE);
keymap[0x1f] = SDL_GetScancodeFromKey(SDLK_INSERT);
keymap[0x20] = SDL_GetScancodeFromKey(SDLK_HOME);
keymap[0x21] = SDL_GetScancodeFromKey(SDLK_PAGEUP);
keymap[0x22] = SDL_GetScancodeFromKey(SDLK_NUMLOCKCLEAR);
keymap[0x23] = SDL_GetScancodeFromKey(SDLK_KP_DIVIDE);
keymap[0x24] = SDL_GetScancodeFromKey(SDLK_KP_MULTIPLY);
keymap[0x25] = SDL_GetScancodeFromKey(SDLK_KP_MINUS);
keymap[0x26] = SDL_GetScancodeFromKey(SDLK_TAB);
keymap[0x27] = SDL_GetScancodeFromKey(SDLK_q);
keymap[0x28] = SDL_GetScancodeFromKey(SDLK_w);
keymap[0x29] = SDL_GetScancodeFromKey(SDLK_e);
keymap[0x2a] = SDL_GetScancodeFromKey(SDLK_r);
keymap[0x2b] = SDL_GetScancodeFromKey(SDLK_t);
keymap[0x2c] = SDL_GetScancodeFromKey(SDLK_y);
keymap[0x2d] = SDL_GetScancodeFromKey(SDLK_u);
keymap[0x2e] = SDL_GetScancodeFromKey(SDLK_i);
keymap[0x2f] = SDL_GetScancodeFromKey(SDLK_o);
keymap[0x30] = SDL_GetScancodeFromKey(SDLK_p);
keymap[0x31] = SDL_GetScancodeFromKey(SDLK_LEFTBRACKET);
keymap[0x32] = SDL_GetScancodeFromKey(SDLK_RIGHTBRACKET);
keymap[0x33] = SDL_GetScancodeFromKey(SDLK_BACKSLASH);
keymap[0x34] = SDL_GetScancodeFromKey(SDLK_DELETE);
keymap[0x35] = SDL_GetScancodeFromKey(SDLK_END);
keymap[0x36] = SDL_GetScancodeFromKey(SDLK_PAGEDOWN);
keymap[0x37] = SDL_GetScancodeFromKey(SDLK_KP_7);
keymap[0x38] = SDL_GetScancodeFromKey(SDLK_KP_8);
keymap[0x39] = SDL_GetScancodeFromKey(SDLK_KP_9);
keymap[0x3a] = SDL_GetScancodeFromKey(SDLK_KP_PLUS);
keymap[0x3b] = SDL_GetScancodeFromKey(SDLK_CAPSLOCK);
keymap[0x3c] = SDL_GetScancodeFromKey(SDLK_a);
keymap[0x3d] = SDL_GetScancodeFromKey(SDLK_s);
keymap[0x3e] = SDL_GetScancodeFromKey(SDLK_d);
keymap[0x3f] = SDL_GetScancodeFromKey(SDLK_f);
keymap[0x40] = SDL_GetScancodeFromKey(SDLK_g);
keymap[0x41] = SDL_GetScancodeFromKey(SDLK_h);
keymap[0x42] = SDL_GetScancodeFromKey(SDLK_j);
keymap[0x43] = SDL_GetScancodeFromKey(SDLK_k);
keymap[0x44] = SDL_GetScancodeFromKey(SDLK_l);
keymap[0x45] = SDL_GetScancodeFromKey(SDLK_SEMICOLON);
keymap[0x46] = SDL_GetScancodeFromKey(SDLK_QUOTE);
keymap[0x47] = SDL_GetScancodeFromKey(SDLK_RETURN);
keymap[0x48] = SDL_GetScancodeFromKey(SDLK_KP_4);
keymap[0x49] = SDL_GetScancodeFromKey(SDLK_KP_5);
keymap[0x4a] = SDL_GetScancodeFromKey(SDLK_KP_6);
keymap[0x4b] = SDL_GetScancodeFromKey(SDLK_LSHIFT);
keymap[0x4c] = SDL_GetScancodeFromKey(SDLK_z);
keymap[0x4d] = SDL_GetScancodeFromKey(SDLK_x);
keymap[0x4e] = SDL_GetScancodeFromKey(SDLK_c);
keymap[0x4f] = SDL_GetScancodeFromKey(SDLK_v);
keymap[0x50] = SDL_GetScancodeFromKey(SDLK_b);
keymap[0x51] = SDL_GetScancodeFromKey(SDLK_n);
keymap[0x52] = SDL_GetScancodeFromKey(SDLK_m);
keymap[0x53] = SDL_GetScancodeFromKey(SDLK_COMMA);
keymap[0x54] = SDL_GetScancodeFromKey(SDLK_PERIOD);
keymap[0x55] = SDL_GetScancodeFromKey(SDLK_SLASH);
keymap[0x56] = SDL_GetScancodeFromKey(SDLK_RSHIFT);
keymap[0x57] = SDL_GetScancodeFromKey(SDLK_UP);
keymap[0x58] = SDL_GetScancodeFromKey(SDLK_KP_1);
keymap[0x59] = SDL_GetScancodeFromKey(SDLK_KP_2);
keymap[0x5a] = SDL_GetScancodeFromKey(SDLK_KP_3);
keymap[0x5b] = SDL_GetScancodeFromKey(SDLK_KP_ENTER);
keymap[0x5c] = SDL_GetScancodeFromKey(SDLK_LCTRL);
keymap[0x5d] = SDL_GetScancodeFromKey(SDLK_LALT);
keymap[0x5e] = SDL_GetScancodeFromKey(SDLK_SPACE);
keymap[0x5f] = SDL_GetScancodeFromKey(SDLK_RALT);
keymap[0x60] = SDL_GetScancodeFromKey(SDLK_RCTRL);
keymap[0x61] = SDL_GetScancodeFromKey(SDLK_LEFT);
keymap[0x62] = SDL_GetScancodeFromKey(SDLK_DOWN);
keymap[0x63] = SDL_GetScancodeFromKey(SDLK_RIGHT);
keymap[0x64] = SDL_GetScancodeFromKey(SDLK_KP_0);
keymap[0x65] = SDL_GetScancodeFromKey(SDLK_KP_PERIOD);
keymap[0x66] = SDL_GetScancodeFromKey(SDLK_LGUI); /* FIXME: Is this the right translation? */
keymap[0x67] = SDL_GetScancodeFromKey(SDLK_RGUI); /* FIXME: Is this the right translation? */
keymap[0x68] = SDL_GetScancodeFromKey(SDLK_MENU);
keymap[0x69] = SDL_GetScancodeFromKey(SDLK_UNKNOWN); /* FIXME: I couldn't find a translation */
keymap[0x6a] = SDL_GetScancodeFromKey(SDLK_KP_EQUALS);
keymap[0x6b] = SDL_GetScancodeFromKey(SDLK_POWER);
}

SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey) {
if(bkey > 0 && bkey < SDL_TABLESIZE(keymap)) {
return keymap[bkey];
} else {
return SDL_SCANCODE_UNKNOWN;
}
}

int8 BE_GetKeyState(int32 bkey) {
if(bkey > 0 && bkey < KEYMAP_SIZE) {
return keystate[bkey];
} else {
return SDL_RELEASED;
}
}

void BE_SetKeyState(int32 bkey, int8 state) {
if(bkey > 0 && bkey < KEYMAP_SIZE) {
keystate[bkey] = state;
}
}

#ifdef __cplusplus
}
#endif
@@ -0,0 +1,43 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/

#ifndef SDL_BKEYBOARD_H
#define SDL_BKEYBOARD_H

#include <SupportDefs.h>

#ifdef __cplusplus
extern "C" {
#endif

#include "../../../include/SDL_keyboard.h"

extern void BE_InitOSKeymap();
extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey);
extern int8 BE_GetKeyState(int32 bkey);
extern void BE_SetKeyState(int32 bkey, int8 state);

#ifdef __cplusplus
}
#endif

#endif
@@ -26,6 +26,7 @@
extern "C" {
#endif

#include "SDL_bkeyboard.h"
#include "SDL_bwindow.h"
#include "SDL_bclipboard.h"
#include "SDL_bvideo.h"
@@ -159,8 +160,13 @@ int BE_VideoInit(_THIS)
return -1;
}

/* Initialize video modes */
BE_InitModes(_this);

/* Init the keymap */
BE_InitOSKeymap();


#if SDL_VIDEO_OPENGL
/* testgl application doesn't load library, just tries to load symbols */
/* is it correct? if so we have to load library here */

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