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@@ -37,50 +37,45 @@ render(SDL_Renderer *renderer) |
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int |
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main(int argc, char *argv[]) |
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{ |
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SDL_Window *window; |
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SDL_Renderer *renderer; |
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int done; |
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SDL_Event event; |
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/* initialize SDL */ |
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if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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fatalError("Could not initialize SDL"); |
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} |
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/* seed random number generator */ |
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srand(time(NULL)); |
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/* create window and renderer */ |
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window = |
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SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, |
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SDL_WINDOW_SHOWN); |
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if (window == 0) { |
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fatalError("Could not initialize Window"); |
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if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO*/) < 0) |
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{ |
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printf("Unable to initialize SDL"); |
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} |
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renderer = SDL_CreateRenderer(window, -1, 0); |
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if (!renderer) { |
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fatalError("Could not create renderer"); |
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} |
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/* Fill screen with black */ |
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SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); |
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SDL_RenderClear(renderer); |
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/* Enter render loop, waiting for user to quit */ |
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done = 0; |
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while (!done) { |
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while (SDL_PollEvent(&event)) { |
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if (event.type == SDL_QUIT) { |
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done = 1; |
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} |
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SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN); |
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); |
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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int landscape = 1; |
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int modes = SDL_GetNumDisplayModes(0); |
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int sx = 0, sy = 0; |
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for (int i = 0; i < modes; i++) |
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{ |
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SDL_DisplayMode mode; |
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SDL_GetDisplayMode(0, i, &mode); |
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if (landscape ? mode.w > sx : mode.h > sy) |
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{ |
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sx = mode.w; |
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sy = mode.h; |
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} |
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render(renderer); |
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SDL_Delay(1); |
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} |
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/* shutdown SDL */ |
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SDL_Quit(); |
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printf("picked: %d %d\n", sx, sy); |
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SDL_Window *_sdl_window = NULL; |
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SDL_GLContext _sdl_context = NULL; |
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_sdl_window = SDL_CreateWindow("fred", |
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0, 0, |
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sx, sy, |
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_BORDERLESS); |
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SDL_SetHint("SDL_HINT_ORIENTATIONS", "LandscapeLeft LandscapeRight"); |
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int ax = 0, ay = 0; |
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SDL_GetWindowSize(_sdl_window, &ax, &ay); |
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printf("given: %d %d\n", ax, ay); |
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return 0; |
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} |