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Fixed Bugzilla bug #205
Removed SDL_KillThread() from the API, as it isn't safe on many platforms.
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15 additions
and 106 deletions.
- +6 −1 include/SDL_thread.h
- +0 −3 src/thread/SDL_systhread.h
- +1 −4 src/thread/SDL_thread.c
- +0 −6 src/thread/beos/SDL_systhread.c
- +0 −6 src/thread/dc/SDL_systhread.c
- +0 −6 src/thread/generic/SDL_systhread.c
- +0 −7 src/thread/irix/SDL_systhread.c
- +0 −10 src/thread/os2/SDL_systhread.c
- +0 −7 src/thread/pth/SDL_systhread.c
- +0 −13 src/thread/pthread/SDL_systhread.c
- +0 −16 src/thread/riscos/SDL_systhread.c
- +0 −10 src/thread/win32/SDL_systhread.c
- +1 −11 test/testhread.c
- +7 −6 test/testlock.c