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Corrected documentation error for SDL_RenderFill.
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include/SDL_video.h
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@@ -1228,10 +1228,6 @@ extern DECLSPEC int SDLCALL SDL_RenderLine(int x1, int y1, int x2, int y2); |
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* \brief Fill the current rendering target with the drawing color. |
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* \param r The red value used to fill the rendering target |
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* \param g The green value used to fill the rendering target |
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* \param b The blue value used to fill the rendering target |
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* \param a The alpha value used to fill the rendering target, usually SDL_ALPHA_OPAQUE (255) |
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* \param rect A pointer to the destination rectangle, or NULL for the entire rendering target. |
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* |
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* \return 0 on success, or -1 if there is no rendering context current |
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