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Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.

Philipp Wiesemann

SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.

README:
 * removed Windows CE because no more supported

README-SDL.txt:
 * corrected spelling mistake

README.DirectFB:
 * corrected spelling mistakes

README.MacOSX:
 * corrected spelling mistakes

README.Platforms:
 * changed Android version to match AndroidManifest.xml

README.Porting:
 * added missing directories from list
 * removed cdrom directories from list

README.android:
 * updated required NDK revision
 * add project.properties to list
 * changed lower limit for to android-10 and removed upper
 * added a statement why older devices not supported
 * added correct dates to statements about OpenGL ES
 * added info about Google's device numbers and date
 * corrected spelling mistakes

README.gesture:
 * corrected spelling mistakes

README.pandora:
 * corrected spelling mistake

README.touch:
 * changed that values are no in range 0..1
 * updated the names of some functions
 * updated the notes about usage
 * corrected spelling mistakes
 * added info that API changed near original author contact
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slouken committed Mar 10, 2013
1 parent 3e8d8e2 commit 41e066641618a5fd0d24f331548ffdb1ab8986ca

File 3 of 10 in 41e0666

@@ -53,7 +53,7 @@ Simple Window Manager
=====================

The driver has support for a very, very basic window manager you may
want to use when runnning with "wm=default". Use
want to use when running with "wm=default". Use

export SDL_DIRECTFB_WM=1

@@ -62,10 +62,10 @@ you need to have the following font installed:

/usr/share/fonts/truetype/freefont/FreeSans.ttf

OPENGL Support
OpenGL Support
==============

The following instructions will give you *software* opengl. However this
The following instructions will give you *software* OpenGL. However this
works at least on all directfb supported platforms.

As of this writing 20100802 you need to pull Mesa from git and do the following:

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