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Added documentation saying the render API isn't for multi-threading.

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slouken committed Jul 28, 2013
1 parent fa8002c commit 45faf8d0f4c0dd2f3210836b003f70ebb2a179e1

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@@ -37,9 +37,12 @@
* them, and may also be stretched with linear interpolation.
* This API is designed to accelerate simple 2D operations. You may
* want more functionality such as rotation and particle effects and
* want more functionality such as polygons and particle effects and
* in that case you should use SDL's OpenGL/Direct3D support or one
* of the many good 3D engines.
* These functions must be called from the main thread.
* See this bug for details:

#ifndef _SDL_render_h

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