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Added stub android sound system

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bieh committed Jul 27, 2010
1 parent 2fabc2d commit 4766b872ff8d2456a03baf222ec21e5212f0b7fb
@@ -28,7 +28,7 @@ SOURCES = \
src/timer/*.c \
src/video/*.c \
src/power/*.c \
src/audio/dummy/*.c \
src/audio/android/*.c \
src/video/android/*.c \
src/joystick/dummy/*.c \
src/haptic/dummy/*.c \
@@ -69,6 +69,7 @@ extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
extern AudioBootStrap NDSAUD_bootstrap;
extern AudioBootStrap FUSIONSOUND_bootstrap;
extern AudioBootStrap ANDROIDAUD_bootstrap;


/* Available audio drivers */
@@ -136,6 +137,9 @@ static const AudioBootStrap *const bootstrap[] = {
#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUD_bootstrap,
#endif
NULL
};
@@ -0,0 +1,106 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
This file written by Ryan C. Gordon (icculus@icculus.org)
*/
#include "SDL_config.h"

/* Output audio to Android */

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"

#include <android/log.h>

static int
AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
{
//TODO: Sample rates etc
__android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Open\n");

return 1;
}

static void
AndroidAUD_PlayDevice(_THIS)
{
__android_log_print(ANDROID_LOG_INFO, "SDL", "AndroidAudio Play\n");



//playGenericSound(this->hidden->mixbuf, this->hidden->mixlen);

#if 0
// sound->data = this->hidden->mixbuf;/* pointer to raw audio data */
// sound->len = this->hidden->mixlen; /* size of raw data pointed to above */
// sound->rate = 22050; /* sample rate = 22050Hz */
// sound->vol = 127; /* volume [0..127] for [min..max] */
// sound->pan = 64; /* balance [0..127] for [left..right] */
// sound->format = 0; /* 0 for 16-bit, 1 for 8-bit */
// playSound(sound);
#endif
}


static Uint8 *
AndroidAUD_GetDeviceBuf(_THIS)
{
return this->hidden->mixbuf; /* is this right? */
}

static void
AndroidAUD_WaitDevice(_THIS)
{
/* stub */
}

static void
AndroidAUD_CloseDevice(_THIS)
{
/* stub */
}

static int
AndroidAUD_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->OpenDevice = AndroidAUD_OpenDevice;
impl->PlayDevice = AndroidAUD_PlayDevice;
impl->WaitDevice = AndroidAUD_WaitDevice;
impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
impl->CloseDevice = AndroidAUD_CloseDevice;

/* and the capabilities */
impl->HasCaptureSupport = 0; //TODO
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultInputDevice = 1;

__android_log_print(ANDROID_LOG_INFO, "SDL","Audio init\n");

return 1; /* this audio target is available. */
}

AudioBootStrap ANDROIDAUD_bootstrap = {
"android", "SDL Android audio driver", AndroidAUD_Init, 0 /*1? */
};

/* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,42 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_androidaudio_h
#define _SDL_androidaudio_h

#include "../SDL_sysaudio.h"

/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *this

struct SDL_PrivateAudioData
{
/* The file descriptor for the audio device */
Uint8 *mixbuf;
Uint32 mixlen;
Uint32 write_delay;
Uint32 initial_calls;
};

#endif /* _SDL_androidaudio_h */
/* vi: set ts=4 sw=4 expandtab: */
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