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Making the API simpler, scaling is always defined as linear interpola…

…tion and should be supported as much as possible on all renderers.
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slouken committed Feb 1, 2011
1 parent 77e26ec commit 48e79352b6e81cf82d8a3e11946b5bdcefd3780a

File 1 of 22 in 48e7935

@@ -71,7 +71,6 @@ HDRS = \
SDL_rect.h \
SDL_revision.h \
SDL_rwops.h \
SDL_scalemode.h \
SDL_scancode.h \
SDL_shape.h \
SDL_stdinc.h \

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