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README.txt
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@@ -14,12 +14,11 @@ hardware via OpenGL and Direct3D. It is used by video playback software, |
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emulators, and popular games including Valve's award winning catalog |
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and many Humble Bundle games. |
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The current version supports Windows, Mac OS X, Linux, iOS, and Android. |
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The code contains support for other operating systems but those are not |
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officially supported. |
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SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. |
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Support for other platforms may be found in the source code. |
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SDL is written in C, but works with C++ natively, and has bindings to |
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several other languages, including C#, Python and more in progress. |
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SDL is written in C, works natively with C++, and there are bindings |
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available for several other languages, including C# and Python. |
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This library is distributed under the zlib license, which can be found |
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in the file "COPYING.txt". |
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