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Removed multi-mouse / multi-keyboard support in anticipation of a rea…
…l multi-mouse and multi-touch API. Plus, this lets me start implementing cursor support.
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2010 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
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/** | ||
* \file SDL_input.h | ||
* | ||
* Include file for lowlevel SDL input device handling. | ||
* | ||
* This talks about individual devices, and not the system cursor. If you | ||
* just want to know when the user moves the pointer somewhere in your | ||
* window, this is NOT the API you want. This one handles things like | ||
* multi-touch, drawing tablets, and multiple, separate mice. | ||
* | ||
* The other API is in SDL_mouse.h | ||
*/ | ||
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#ifndef _SDL_input_h | ||
#define _SDL_input_h | ||
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#include "SDL_stdinc.h" | ||
#include "SDL_error.h" | ||
#include "SDL_video.h" | ||
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#include "begin_code.h" | ||
/* Set up for C function definitions, even when using C++ */ | ||
#ifdef __cplusplus | ||
/* *INDENT-OFF* */ | ||
extern "C" { | ||
/* *INDENT-ON* */ | ||
#endif | ||
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/* Function prototypes */ | ||
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/* !!! FIXME: real documentation | ||
* - Redetect devices | ||
* - This invalidates all existing device information from previous queries! | ||
* - There is an implicit (re)detect upon SDL_Init(). | ||
*/ | ||
extern DECLSPEC int SDLCALL SDL_RedetectInputDevices(void); | ||
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/** | ||
* \brief Get the number of mouse input devices available. | ||
*/ | ||
extern DECLSPEC int SDLCALL SDL_GetNumInputDevices(void); | ||
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/** | ||
* \brief Gets the name of a device with the given index. | ||
* | ||
* \param index is the index of the device, whose name is to be returned. | ||
* | ||
* \return the name of the device with the specified index | ||
*/ | ||
extern DECLSPEC const char *SDLCALL SDL_GetInputDeviceName(int index); | ||
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extern DECLSPEC int SDLCALL SDL_IsDeviceDisconnected(int index); | ||
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/* Ends C function definitions when using C++ */ | ||
#ifdef __cplusplus | ||
/* *INDENT-OFF* */ | ||
} | ||
/* *INDENT-ON* */ | ||
#endif | ||
#include "close_code.h" | ||
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#endif /* _SDL_mouse_h */ | ||
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/* vi: set ts=4 sw=4 expandtab: */ |
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