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@@ -113,7 +113,7 @@ int render_testPrimitives (void *arg) |
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int checkFailCount1; |
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int checkFailCount2; |
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/* Need drawcolour or just skip test. */ |
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/* Need drawcolor or just skip test. */ |
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SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); |
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/* Draw a rectangle. */ |
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@@ -216,7 +216,7 @@ int render_testPrimitivesBlend (void *arg) |
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int checkFailCount2; |
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int checkFailCount3; |
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/* Need drawcolour and blendmode or just skip test. */ |
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/* Need drawcolor and blendmode or just skip test. */ |
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SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor"); |
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SDLTest_AssertCheck(_hasBlendModes(), "_hasBlendModes"); |
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@@ -363,7 +363,7 @@ render_testBlit(void *arg) |
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int checkFailCount1; |
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/* Need drawcolour or just skip test. */ |
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/* Need drawcolor or just skip test. */ |
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SDLTest_AssertCheck(_hasDrawColor(), "_hasDrawColor)"); |
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/* Create face surface. */ |
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@@ -410,7 +410,7 @@ render_testBlit(void *arg) |
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/** |
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* @brief Blits doing colour tests. |
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* @brief Blits doing color tests. |
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* |
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* \sa |
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* http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod |
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@@ -445,12 +445,12 @@ render_testBlitColor (void *arg) |
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ni = TESTRENDER_SCREEN_W - tw; |
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nj = TESTRENDER_SCREEN_H - th; |
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/* Test blitting with colour mod. */ |
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/* Test blitting with color mod. */ |
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checkFailCount1 = 0; |
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checkFailCount2 = 0; |
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for (j=0; j <= nj; j+=4) { |
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for (i=0; i <= ni; i+=4) { |
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/* Set colour mod. */ |
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/* Set color mod. */ |
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ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
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if (ret != 0) checkFailCount1++; |
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@@ -698,7 +698,7 @@ render_testBlitBlend (void *arg) |
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for (j=0; j <= nj; j+=4) { |
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for (i=0; i <= ni; i+=4) { |
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/* Set colour mod. */ |
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/* Set color mod. */ |
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ret = SDL_SetTextureColorMod( tface, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
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if (ret != 0) checkFailCount1++; |
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@@ -752,7 +752,7 @@ _isSupported( int code ) |
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} |
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/** |
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* @brief Test to see if we can vary the draw colour. Helper function. |
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* @brief Test to see if we can vary the draw color. Helper function. |
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* |
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* \sa |
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* http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor |
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@@ -766,7 +766,7 @@ _hasDrawColor (void) |
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fail = 0; |
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/* Set colour. */ |
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/* Set color. */ |
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ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); |
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if (!_isSupported(ret)) |
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fail = 1; |
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@@ -875,7 +875,7 @@ _loadTestFace(void) |
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/** |
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* @brief Test to see if can set texture colour mode. Helper function. |
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* @brief Test to see if can set texture color mode. Helper function. |
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* |
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* \sa |
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* http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod |
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@@ -1016,7 +1016,7 @@ _clearScreen(void) |
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{ |
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int ret; |
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/* Set colour. */ |
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/* Set color. */ |
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ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); |
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SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret); |
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