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Removed no-longer-necessary comment.

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icculus committed Aug 10, 2013
1 parent a34acd0 commit 692dde12a8843c5eea08332974ca1d543b99f418

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@@ -1271,10 +1271,6 @@ SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,

if (haptic->hwdata->bXInputHaptic) {
/* From MSDN:
"Note that the right motor is the high-frequency motor, the left
motor is the low-frequency motor. They do not always need to be
set to the same amount, as they provide different effects." */
XINPUT_VIBRATION *vib = &effect->hweffect->vibration;
SDL_assert(data->type == SDL_HAPTIC_LEFTRIGHT);
vib->wLeftMotorSpeed = data->leftright.large_magnitude;

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