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Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
Ryan C. Gordon
With this function...
SDL_UpdateWindowSurfaceRects(SDL_Window * window, SDL_Rect * rects, int numrects);
...is there any reason rects isn't "const SDL_Rect *" ?
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@@ -694,7 +694,7 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
* \sa SDL_UpdateWindowSurfaceRect()
*/
extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects (SDL_Window * window,
SDL_Rect * rects,
const SDL_Rect * rects,
int numrects);
/* *
@@ -412,7 +412,7 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2,
SDL_bool
SDL_GetSpanEnclosingRect (int width, int height,
int numrects, SDL_Rect * rects, SDL_Rect *span)
int numrects, const SDL_Rect * rects, SDL_Rect *span)
{
int i;
int span_y1, span_y2;
@@ -20,6 +20,6 @@
*/
#include " SDL_config.h"
extern SDL_bool SDL_GetSpanEnclosingRect (int width, int height, int numrects, SDL_Rect * rects, SDL_Rect *span);
extern SDL_bool SDL_GetSpanEnclosingRect (int width, int height, int numrects, const SDL_Rect * rects, SDL_Rect *span);
/* vi: set ts=4 sw=4 expandtab: */
@@ -199,7 +199,7 @@ struct SDL_VideoDevice
void (*SetWindowGrab) (_THIS, SDL_Window * window, SDL_bool grabbed);
void (*DestroyWindow) (_THIS, SDL_Window * window);
int (*CreateWindowFramebuffer) (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects);
int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
void (*DestroyWindowFramebuffer) (_THIS, SDL_Window * window);
/* * * */
@@ -308,7 +308,7 @@ SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pix
}
static int
SDL_UpdateWindowTexture (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
SDL_UpdateWindowTexture (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
SDL_WindowTextureData *data;
SDL_Rect rect;
@@ -1841,7 +1841,7 @@ SDL_UpdateWindowSurface(SDL_Window * window)
}
int
SDL_UpdateWindowSurfaceRects (SDL_Window * window, SDL_Rect * rects,
SDL_UpdateWindowSurfaceRects (SDL_Window * window, const SDL_Rect * rects,
int numrects)
{
CHECK_WINDOW_MAGIC (window, -1 );
@@ -98,7 +98,7 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
int BE_UpdateWindowFramebuffer (_THIS, SDL_Window * window,
SDL_Rect * rects, int numrects) {
const SDL_Rect * rects, int numrects) {
if (!window)
return 0 ;
@@ -34,7 +34,7 @@ extern int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window,
Uint32 * format,
void ** pixels, int *pitch);
extern int BE_UpdateWindowFramebuffer (_THIS, SDL_Window * window,
SDL_Rect * rects, int numrects);
const SDL_Rect * rects, int numrects);
extern void BE_DestroyWindowFramebuffer (_THIS, SDL_Window * window);
extern int32 BE_DrawThread (void *data);
@@ -58,7 +58,7 @@ int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * forma
return 0 ;
}
int SDL_DUMMY_UpdateWindowFramebuffer (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
int SDL_DUMMY_UpdateWindowFramebuffer (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
static int frame_number;
SDL_Surface *surface;
@@ -21,7 +21,7 @@
#include " SDL_config.h"
extern int SDL_DUMMY_CreateWindowFramebuffer (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
extern int SDL_DUMMY_UpdateWindowFramebuffer (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects);
extern int SDL_DUMMY_UpdateWindowFramebuffer (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
extern void SDL_DUMMY_DestroyWindowFramebuffer (_THIS, SDL_Window * window);
/* vi: set ts=4 sw=4 expandtab: */
@@ -93,7 +93,7 @@ int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, voi
return 0 ;
}
int WIN_UpdateWindowFramebuffer (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
int WIN_UpdateWindowFramebuffer (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata ;
@@ -21,7 +21,7 @@
#include " SDL_config.h"
extern int WIN_CreateWindowFramebuffer (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
extern int WIN_UpdateWindowFramebuffer (_THIS, SDL_Window * window, SDL_Rect * rects, int numrects);
extern int WIN_UpdateWindowFramebuffer (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
extern void WIN_DestroyWindowFramebuffer (_THIS, SDL_Window * window);
/* vi: set ts=4 sw=4 expandtab: */
@@ -148,7 +148,7 @@ X11_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format,
}
int
X11_UpdateWindowFramebuffer (_THIS, SDL_Window * window, SDL_Rect * rects,
X11_UpdateWindowFramebuffer (_THIS, SDL_Window * window, const SDL_Rect * rects,
int numrects)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata ;
@@ -25,7 +25,7 @@ extern int X11_CreateWindowFramebuffer(_THIS, SDL_Window * window,
Uint32 * format,
void ** pixels, int *pitch);
extern int X11_UpdateWindowFramebuffer (_THIS, SDL_Window * window,
SDL_Rect * rects, int numrects);
const SDL_Rect * rects, int numrects);
extern void X11_DestroyWindowFramebuffer (_THIS, SDL_Window * window);
/* vi: set ts=4 sw=4 expandtab: */
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