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Whoops, we need to actually fill the colormap on DirectColor visuals.

Temporarily disable them for now.
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slouken committed Jan 2, 2009
1 parent 235823a commit 748ab82557dc006e8300cd5291ca6e737f9364d3
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/video/x11/SDL_x11modes.c
@@ -34,7 +34,7 @@ get_visualinfo(Display * display, int screen, XVisualInfo * vinfo)
const char *visual_id = SDL_getenv("SDL_VIDEO_X11_VISUALID");
/* We really don't need DirectColor visuals until we implement
* gamma ramps, but we'll leave it on for now to catch bugs */
int use_directcolor = 1;
int use_directcolor = 0;
int depth;

/* Look for an exact visual, if requested */

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