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Work in progress on multi-display support:
* Added display parameter to many internal functions so video modes can be set on displays that aren't the public current one. * The fullscreen mode is associated with fullscreen windows - not displays, so different windows more naturally have a mode associated with them based on their width and height. It's no longer necessary to specify a fullscreen mode, a default one will be picked automatically for fullscreen windows.
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431 additions
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- +10 −7 include/SDL_video.h
- +6 −8 src/SDL_compat.c
- +61 −29 src/video/SDL_gamma.c
- +21 −11 src/video/SDL_sysvideo.h
- +146 −106 src/video/SDL_video.c
- +2 −2 src/video/cocoa/SDL_cocoamodes.h
- +9 −13 src/video/cocoa/SDL_cocoamodes.m
- +21 −26 src/video/directfb/SDL_DirectFB_modes.c
- +2 −2 src/video/directfb/SDL_DirectFB_modes.h
- +3 −1 src/video/directfb/SDL_DirectFB_render.c
- +0 −26 src/video/directfb/SDL_DirectFB_video.c
- +4 −45 src/video/pandora/SDL_pandora.c
- +42 −87 src/video/photon/SDL_photon.c
- +3 −1 src/video/photon/SDL_photon_input.c
- +1 −1 src/video/photon/SDL_photon_render.c
- +8 −6 src/video/ps3/SDL_ps3modes.c
- +2 −2 src/video/ps3/SDL_ps3modes_c.h
- +3 −1 src/video/qnxgf/SDL_gf_input.c
- +1 −1 src/video/qnxgf/SDL_gf_render.c
- +46 −55 src/video/qnxgf/SDL_qnxgf.c
- +4 −4 src/video/win32/SDL_win32gamma.c
- +2 −2 src/video/win32/SDL_win32gamma.h
- +7 −7 src/video/win32/SDL_win32modes.c
- +2 −3 src/video/win32/SDL_win32modes.h
- +2 −2 src/video/x11/SDL_x11gamma.c
- +2 −2 src/video/x11/SDL_x11gamma.h
- +10 −10 src/video/x11/SDL_x11modes.c
- +2 −2 src/video/x11/SDL_x11modes.h
- +9 −8 test/common.c
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