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The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4

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slouken committed Feb 12, 2011
1 parent 6154479 commit 7d879f7cbde8cd6aac77f513cba7bf2b803ba652
Showing with 2 additions and 1 deletion.
  1. +2 −1 src/render/SDL_yuv_sw.c
@@ -1127,7 +1127,8 @@ SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
("YV12 and IYUV textures only support full surface updates");
return -1;
}
SDL_memcpy(swdata->pixels, pixels, swdata->h * swdata->w * 2);
SDL_memcpy(swdata->pixels, pixels,
(swdata->h * swdata->w) + (swdata->h * swdata->w) / 2);
break;
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:

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