Skip to content
This repository has been archived by the owner. It is now read-only.
Permalink
Browse files

Bye bye SoundManager, you are officially obsolete...

  • Loading branch information
slouken committed Sep 5, 2009
1 parent 3580bd7 commit 81e592a3a6761c7d4157bd4a1b8b468d6d230083
@@ -2883,8 +2883,6 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
if test x$enable_audio = xyes; then
AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO)
SOURCES="$SOURCES $srcdir/src/audio/macosx/*.c"
AC_DEFINE(SDL_AUDIO_DRIVER_SNDMGR)
SOURCES="$SOURCES $srcdir/src/audio/macrom/*.c"
have_audio=yes
fi
# Set up files for the atomic operations library
@@ -199,7 +199,6 @@
#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
#undef SDL_AUDIO_DRIVER_PAUDIO
#undef SDL_AUDIO_DRIVER_QSA
#undef SDL_AUDIO_DRIVER_SNDMGR
#undef SDL_AUDIO_DRIVER_SUNAUDIO
#undef SDL_AUDIO_DRIVER_WINWAVEOUT
#undef SDL_AUDIO_DRIVER_FUSIONSOUND
@@ -103,7 +103,6 @@

/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_SNDMGR 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1

@@ -127,9 +127,6 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
&COREAUDIOIPHONE_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_SNDMGR
&SNDMGR_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_MINT
&MINTAUDIO_GSXB_bootstrap,
&MINTAUDIO_MCSN_bootstrap,
@@ -22,8 +22,9 @@
#include "SDL_config.h"

#include <CoreAudio/CoreAudio.h>
#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER
#if MAC_OS_X_VERSION_MAX_ALLOWED == 1050
#include <AudioUnit/AUNTComponent.h>
#endif

This file was deleted.

0 comments on commit 81e592a

Please sign in to comment.