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Added the header to the repo. Oops.

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esennesh committed Jul 29, 2010
1 parent aeb32e1 commit 881335ef599ebb36dc7cea49ac21632534ddd9ac
Showing with 67 additions and 0 deletions.
  1. +67 −0 src/video/SDL_shape_internals.h
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SDL - Simple DirectMedia Layer
Copyright (C) 2010 Eli Gottlieb
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Eli Gottlieb

#ifndef _SDL_shape_internals_h
#define _SDL_shape_internals_h

#include "SDL_rect.h"
#include "SDL_shape.h"
#include "SDL_surface.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */

typedef struct {
struct SDL_ShapeTree *upleft,*upright,*downleft,*downright;
} SDL_QuadTreeChildren;

typedef union {
SDL_QuadTreeChildren children;
SDL_Rect shape;
} SDL_ShapeUnion;

typedef enum { QuadShape,TransparentShape,OpaqueShape } SDL_ShapeKind;

typedef struct {
SDL_ShapeKind kind;
SDL_ShapeUnion data;
} SDL_ShapeTree;

extern void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb,Uint8 value);
extern SDL_ShapeTree* SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape,SDL_bool invert);
extern void SDL_TraverseShapeTree(SDL_ShapeTree *tree,void(*function)(SDL_ShapeTree*,void*),void* closure);
extern void SDL_FreeShapeTree(SDL_ShapeTree** shapeTree);

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
/* *INDENT-ON* */
#include "close_code.h"


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