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Got a bare-bones version of SDL compiling for Windows RT. Dummy drive…
…rs are used in some places. Very little Windows-specific code (from the Win32 version of SDL) is used.
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- +383 −0 VisualC/SDL/SDL_VS2012_WinRT.vcxproj
- +35 −59 VisualC/SDL_VS2012.sln
- +2 −0 include/SDL_config.h
- +182 −0 include/SDL_config_windowsrt.h
- +2 −0 include/SDL_platform.h
- +7 −0 include/SDL_stdinc.h
- +21 −4 src/SDL_assert.c
- +1 −1 src/atomic/SDL_spinlock.c
- +4 −1 src/file/SDL_rwops.c
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/* | ||
Simple DirectMedia Layer | ||
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org> | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
*/ | ||
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#ifndef _SDL_config_windows_h | ||
#define _SDL_config_windows_h | ||
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#include "SDL_platform.h" | ||
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/* This is a set of defines to configure the SDL features */ | ||
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H) | ||
#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) | ||
#define HAVE_STDINT_H 1 | ||
#elif defined(_MSC_VER) | ||
typedef signed __int8 int8_t; | ||
typedef unsigned __int8 uint8_t; | ||
typedef signed __int16 int16_t; | ||
typedef unsigned __int16 uint16_t; | ||
typedef signed __int32 int32_t; | ||
typedef unsigned __int32 uint32_t; | ||
typedef signed __int64 int64_t; | ||
typedef unsigned __int64 uint64_t; | ||
#ifndef _UINTPTR_T_DEFINED | ||
#ifdef _WIN64 | ||
typedef unsigned __int64 uintptr_t; | ||
#else | ||
typedef unsigned int uintptr_t; | ||
#endif | ||
#define _UINTPTR_T_DEFINED | ||
#endif | ||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */ | ||
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) | ||
#define DWORD_PTR DWORD | ||
#endif | ||
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) | ||
#define LONG_PTR LONG | ||
#endif | ||
#else /* !__GNUC__ && !_MSC_VER */ | ||
typedef signed char int8_t; | ||
typedef unsigned char uint8_t; | ||
typedef signed short int16_t; | ||
typedef unsigned short uint16_t; | ||
typedef signed int int32_t; | ||
typedef unsigned int uint32_t; | ||
typedef signed long long int64_t; | ||
typedef unsigned long long uint64_t; | ||
#ifndef _SIZE_T_DEFINED_ | ||
#define _SIZE_T_DEFINED_ | ||
typedef unsigned int size_t; | ||
#endif | ||
typedef unsigned int uintptr_t; | ||
#endif /* __GNUC__ || _MSC_VER */ | ||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */ | ||
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#ifdef _WIN64 | ||
# define SIZEOF_VOIDP 8 | ||
#else | ||
# define SIZEOF_VOIDP 4 | ||
#endif | ||
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/* Enabled for SDL 1.2 (binary compatibility) */ | ||
#define HAVE_LIBC 1 | ||
#ifdef HAVE_LIBC | ||
/* Useful headers */ | ||
#define HAVE_STDIO_H 1 | ||
#define STDC_HEADERS 1 | ||
#define HAVE_STRING_H 1 | ||
#define HAVE_CTYPE_H 1 | ||
#define HAVE_MATH_H 1 | ||
#define HAVE_SIGNAL_H 1 | ||
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/* C library functions */ | ||
#define HAVE_MALLOC 1 | ||
#define HAVE_CALLOC 1 | ||
#define HAVE_REALLOC 1 | ||
#define HAVE_FREE 1 | ||
#define HAVE_ALLOCA 1 | ||
#define HAVE_QSORT 1 | ||
#define HAVE_ABS 1 | ||
#define HAVE_MEMSET 1 | ||
#define HAVE_MEMCPY 1 | ||
#define HAVE_MEMMOVE 1 | ||
#define HAVE_MEMCMP 1 | ||
#define HAVE_STRLEN 1 | ||
#define HAVE__STRREV 1 | ||
#define HAVE__STRUPR 1 | ||
//#define HAVE__STRLWR 1 // TODO, WinRT: use _strlwr_s instead | ||
#define HAVE_STRCHR 1 | ||
#define HAVE_STRRCHR 1 | ||
#define HAVE_STRSTR 1 | ||
#define HAVE_ITOA 1 | ||
//#define HAVE__LTOA 1 // TODO, WinRT: use _ltoa_s instead | ||
//#define HAVE__ULTOA 1 // TODO, WinRT: use _ultoa_s instead | ||
#define HAVE_STRTOL 1 | ||
#define HAVE_STRTOUL 1 | ||
#define HAVE_STRTOLL 1 | ||
#define HAVE_STRTOD 1 | ||
#define HAVE_ATOI 1 | ||
#define HAVE_ATOF 1 | ||
#define HAVE_STRCMP 1 | ||
#define HAVE_STRNCMP 1 | ||
#define HAVE__STRICMP 1 | ||
#define HAVE__STRNICMP 1 | ||
//#define HAVE_SSCANF 1 // TODO, WinRT: use sscanf_s instead | ||
#define HAVE_M_PI 1 | ||
#define HAVE_ATAN 1 | ||
#define HAVE_ATAN2 1 | ||
#define HAVE_CEIL 1 | ||
#define HAVE_COPYSIGN 1 | ||
#define HAVE_COS 1 | ||
#define HAVE_COSF 1 | ||
#define HAVE_FABS 1 | ||
#define HAVE_FLOOR 1 | ||
#define HAVE_LOG 1 | ||
#define HAVE_POW 1 | ||
#define HAVE_SCALBN 1 | ||
#define HAVE_SIN 1 | ||
#define HAVE_SINF 1 | ||
#define HAVE_SQRT 1 | ||
#else | ||
#define HAVE_STDARG_H 1 | ||
#define HAVE_STDDEF_H 1 | ||
//#define HAVE_STDLIB_H 1 | ||
//#define HAVE_MALLOC 1 | ||
//#define HAVE_FREE 1 | ||
#endif | ||
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/* Enable various audio drivers */ | ||
//#define SDL_AUDIO_DRIVER_XAUDIO2 1 // TODO, WinRT: see if SDL's XAudio2 driver can compile | ||
#define SDL_AUDIO_DRIVER_DISK 1 | ||
#define SDL_AUDIO_DRIVER_DUMMY 1 | ||
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/* Enable various input drivers */ | ||
// TODO, WinRT: Get haptic support working | ||
#define SDL_HAPTIC_DISABLED 1 | ||
// TODO, WinRT: Get joystick support working | ||
#define SDL_JOYSTICK_DISABLED 1 | ||
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/* Enable various shared object loading systems */ | ||
#define SDL_LOADSO_WINDOWS 1 | ||
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/* Enable various threading systems */ | ||
#define SDL_THREAD_WINDOWS 1 | ||
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/* Enable various timer systems */ | ||
// TODO, WinRT: look into getting SDL's pre-WinRT timers working. | ||
// Some functions there are supported in WinRT, others are not. | ||
//#define SDL_TIMER_WINDOWS 1 | ||
#define SDL_TIMERS_DISABLED 1 | ||
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/* Enable various video drivers */ | ||
#define SDL_VIDEO_DRIVER_DUMMY 1 | ||
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// TODO, WinRT: Get a Direct3D 11 based renderer working in SDL. | ||
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/* Enable system power support */ | ||
#define SDL_POWER_WINDOWS 1 | ||
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/* Enable assembly routines (Win64 doesn't have inline asm) */ | ||
#ifndef _WIN64 | ||
#define SDL_ASSEMBLY_ROUTINES 1 | ||
#endif | ||
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#endif /* _SDL_config_windows_h */ |
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