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Implemented Cocoa window support

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slouken committed Jul 24, 2006
1 parent f25a602 commit 952e9c81b4be4c51d4a9b745e106f0203a016798
@@ -1282,7 +1282,6 @@ SDL_DestroyWindow(SDL_WindowID windowID)
if (window->title) {
SDL_free(window->title);
}
SDL_free(window);
if (j != display->num_windows - 1) {
SDL_memcpy(&display->windows[i],
&display->windows[i + 1],
@@ -34,8 +34,8 @@
#include "SDL_cocoamouse.h"
/*
#include "SDL_cocoaopengl.h"
#include "SDL_cocoawindow.h"
*/
#include "SDL_cocoawindow.h"

/* Private display data */

@@ -73,7 +73,6 @@
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;

/*
device->CreateWindow = Cocoa_CreateWindow;
device->CreateWindowFrom = Cocoa_CreateWindowFrom;
device->SetWindowTitle = Cocoa_SetWindowTitle;
@@ -88,6 +87,7 @@
device->SetWindowGrab = Cocoa_SetWindowGrab;
device->DestroyWindow = Cocoa_DestroyWindow;
device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
/*
#ifdef SDL_VIDEO_OPENGL
device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
@@ -0,0 +1,89 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_cocoawindow_h
#define _SDL_cocoawindow_h

typedef struct SDL_WindowData SDL_WindowData;

@interface Cocoa_WindowListener:NSResponder {
SDL_WindowData *_data;
}

-(void) listen:(SDL_WindowData *) data;
-(void) close;

/* Window delegate functionality */
-(BOOL) windowShouldClose:(id) sender;
-(void) windowDidExpose:(NSNotification *) aNotification;
-(void) windowDidMove:(NSNotification *) aNotification;
-(void) windowDidResize:(NSNotification *) aNotification;
-(void) windowDidMiniaturize:(NSNotification *) aNotification;
-(void) windowDidDeminiaturize:(NSNotification *) aNotification;
-(void) windowDidBecomeKey:(NSNotification *) aNotification;
-(void) windowDidResignKey:(NSNotification *) aNotification;
-(void) windowDidHide:(NSNotification *) aNotification;
-(void) windowDidUnhide:(NSNotification *) aNotification;

/* Window event handling */
-(void) mouseDown:(NSEvent *) theEvent;
-(void) rightMouseDown:(NSEvent *) theEvent;
-(void) otherMouseDown:(NSEvent *) theEvent;
-(void) mouseUp:(NSEvent *) theEvent;
-(void) rightMouseUp:(NSEvent *) theEvent;
-(void) otherMouseUp:(NSEvent *) theEvent;
-(void) mouseMoved:(NSEvent *) theEvent;
-(void) scrollWheel:(NSEvent *) theEvent;
-(void) mouseEntered:(NSEvent *) theEvent;
-(void) mouseExited:(NSEvent *) theEvent;
-(void) keyDown:(NSEvent *) theEvent;
-(void) keyUp:(NSEvent *) theEvent;
@end struct SDL_WindowData
{
SDL_WindowID windowID;
NSWindow *window;
BOOL created;
Cocoa_WindowListener *listener;
struct SDL_VideoData *videodata;
};

extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
const void *data);
extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window);
extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);

#endif /* _SDL_cocoawindow_h */

/* vi: set ts=4 sw=4 expandtab: */

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