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Mac OS X port always links with IOKit framework in SDL 1.3.

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icculus committed Apr 4, 2007
1 parent 50305f5 commit abf19c2b64ed505fcb7c6a5ef2a888c84b5f097f
Showing with 1 addition and 1 deletion.
  1. +1 −1 configure.in
@@ -2347,7 +2347,6 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
if test x$enable_joystick = xyes; then
AC_DEFINE(SDL_JOYSTICK_IOKIT)
SOURCES="$SOURCES $srcdir/src/joystick/darwin/*.c"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
have_joystick=yes
fi
# Set up files for the cdrom library
@@ -2366,6 +2365,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
EXTRA_CFLAGS="$EXTRA_CFLAGS -fpascal-strings"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
# If either the audio or CD driver is used, add the AudioUnit framework
if test x$enable_audio = xyes -o x$enable_cdrom = xyes; then
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio -framework,AudioToolbox -Wl,-framework,AudioUnit"

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