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Fixing valgrind errors.
One of the error was the result of an unitended recursive call to X11_GL_LoadLibrary which was also fixed.
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28 additions
and 26 deletions.
- +1 −1 src/SDL_compat.c
- +25 −11 src/video/x11/SDL_x11opengl.c
- +2 −14 src/video/x11/SDL_x11window.c