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WinRT: video code cleanup: combined files Direct3DBase.* and SDL_winr…
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@@ -117,14 +117,6 @@ |
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<ClCompile Include="..\..\src\video\SDL_stretch.c" /> |
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<ClCompile Include="..\..\src\video\SDL_surface.c" /> |
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<ClCompile Include="..\..\src\video\SDL_video.c" /> |
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<ClCompile Include="..\..\src\video\windowsrt\Direct3DBase.cpp"> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT> |
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</ClCompile> |
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<ClCompile Include="..\..\src\video\windowsrt\SDL_WinRTApp.cpp"> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT> |
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@@ -270,7 +262,6 @@ |
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<ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" /> |
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<ClInclude Include="..\..\src\video\SDL_shape_internals.h" /> |
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<ClInclude Include="..\..\src\video\SDL_sysvideo.h" /> |
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<ClInclude Include="..\..\src\video\windowsrt\Direct3DBase.h" /> |
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<ClInclude Include="..\..\src\video\windowsrt\DirectXHelper.h" /> |
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<ClInclude Include="..\..\src\video\windowsrt\SDLmain_WinRT_common.h" /> |
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<ClInclude Include="..\..\src\video\windowsrt\SDL_WinRTApp.h" /> |
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