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It's probably not worth pushing palettized textures. The memory optim…
…ization

isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
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slouken committed Jan 2, 2009
1 parent ac56a13 commit bfcc032be940b4521b800e996b49c2e30c1c53d3
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  1. +0 −1 TODO
1 TODO
@@ -6,7 +6,6 @@
* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
* Remove <= 8-bit palettized display support
* See if we can add real alpha to the palette entries
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Verify mouse grab support

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