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It's probably not worth pushing palettized textures. The memory optim…

isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
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slouken committed Jan 2, 2009
1 parent ac56a13 commit bfcc032be940b4521b800e996b49c2e30c1c53d3
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  1. +0 −1 TODO
@@ -6,7 +6,6 @@
* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
* Remove <= 8-bit palettized display support
* See if we can add real alpha to the palette entries
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Verify mouse grab support

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