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The clipboard API was missing from the 2010 project
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VisualC/SDL/SDL_VS2010.vcxproj
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@@ -235,6 +235,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h" |
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<ClInclude Include="..\..\include\SDL_assert.h" /> |
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<ClInclude Include="..\..\include\SDL_atomic.h" /> |
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<ClInclude Include="..\..\include\SDL_audio.h" /> |
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<ClInclude Include="..\..\include\SDL_clipboard.h" /> |
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<ClInclude Include="..\..\include\SDL_compat.h" /> |
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<ClInclude Include="..\..\include\SDL_config.h" /> |
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<ClInclude Include="..\..\include\SDL_config_win32.h" /> |
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@@ -386,6 +387,7 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h" |
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<ClCompile Include="..\..\src\video\SDL_bmp.c" /> |
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<ClCompile Include="..\..\src\SDL_compat.c" /> |
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<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" /> |
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<ClCompile Include="..\..\src\video\SDL_clipboard.c" /> |
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<ClCompile Include="..\..\src\video\SDL_shape.c" /> |
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<ClCompile Include="..\..\src\video\win32\SDL_d3drender.c" /> |
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<ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" /> |
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@@ -458,4 +460,4 @@ echo #define SDL_REVISION 0 >"$(ProjectDir)\..\..\include\SDL_revision.h" |
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
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<ImportGroup Label="ExtensionTargets"> |
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</ImportGroup> |
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</Project> |
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</Project>
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