From c2021a157b3b18eee61d2954c921552c631a32b9 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 12 Jan 2011 15:58:53 -0800 Subject: [PATCH] Set blend mode for textures that were created from surfaces with a colorkey --- src/video/SDL_video.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index a172ce590..3c105691c 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -1988,8 +1988,13 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface) SDL_GetSurfaceAlphaMod(surface, &a); SDL_SetTextureAlphaMod(texture, a); - SDL_GetSurfaceBlendMode(surface, &blendMode); - SDL_SetTextureBlendMode(texture, blendMode); + if (surface->map->info.flags & SDL_COPY_COLORKEY) { + /* We converted to a texture with alpha format */ + SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); + } else { + SDL_GetSurfaceBlendMode(surface, &blendMode); + SDL_SetTextureBlendMode(texture, blendMode); + } SDL_GetSurfaceScaleMode(surface, &scaleMode); SDL_SetTextureScaleMode(texture, scaleMode);