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@@ -37,6 +37,7 @@ |
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#include <unistd.h> |
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#include <sys/types.h> |
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#include <errno.h> |
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#include <pulse/pulseaudio.h> |
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#include <pulse/simple.h> |
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#include "SDL_timer.h" |
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@@ -57,6 +58,23 @@ |
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#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC |
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#if (PA_API_VERSION < 12) |
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/** Return non-zero if the passed state is one of the connected states */ |
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static inline int PA_CONTEXT_IS_GOOD(pa_context_state_t x) { |
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return |
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x == PA_CONTEXT_CONNECTING || |
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x == PA_CONTEXT_AUTHORIZING || |
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x == PA_CONTEXT_SETTING_NAME || |
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x == PA_CONTEXT_READY; |
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} |
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/** Return non-zero if the passed state is one of the connected states */ |
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static inline int PA_STREAM_IS_GOOD(pa_stream_state_t x) { |
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return |
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x == PA_STREAM_CREATING || |
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x == PA_STREAM_READY; |
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} |
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#endif /* pulseaudio <= 0.9.10 */ |
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static const char *pulse_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC; |
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static void *pulse_handle = NULL; |
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@@ -71,17 +89,44 @@ static pa_simple *(*SDL_NAME(pa_simple_new)) (const char *server, |
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const pa_buffer_attr * attr, |
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int *error); |
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static void (*SDL_NAME(pa_simple_free)) (pa_simple * s); |
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static int (*SDL_NAME(pa_simple_drain)) (pa_simple * s, int *error); |
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static int (*SDL_NAME(pa_simple_write)) (pa_simple * s, |
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const void *data, |
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size_t length, int *error); |
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static pa_channel_map *(*SDL_NAME(pa_channel_map_init_auto)) (pa_channel_map * |
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m, |
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unsigned |
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channels, |
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pa_channel_map_def_t |
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def); |
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static const char *(*SDL_NAME(pa_strerror)) (int error); |
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static pa_mainloop * (*SDL_NAME(pa_mainloop_new))(void); |
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static pa_mainloop_api * (*SDL_NAME(pa_mainloop_get_api))(pa_mainloop *m); |
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static int (*SDL_NAME(pa_mainloop_iterate))(pa_mainloop *m, int block, int *retval); |
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static void (*SDL_NAME(pa_mainloop_free))(pa_mainloop *m); |
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static pa_operation_state_t (*SDL_NAME(pa_operation_get_state))(pa_operation *o); |
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static void (*SDL_NAME(pa_operation_cancel))(pa_operation *o); |
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static void (*SDL_NAME(pa_operation_unref))(pa_operation *o); |
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static pa_context * (*SDL_NAME(pa_context_new))( |
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pa_mainloop_api *m, const char *name); |
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static int (*SDL_NAME(pa_context_connect))( |
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pa_context *c, const char *server, |
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pa_context_flags_t flags, const pa_spawn_api *api); |
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static pa_context_state_t (*SDL_NAME(pa_context_get_state))(pa_context *c); |
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static void (*SDL_NAME(pa_context_disconnect))(pa_context *c); |
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static void (*SDL_NAME(pa_context_unref))(pa_context *c); |
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static pa_stream * (*SDL_NAME(pa_stream_new))(pa_context *c, |
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const char *name, const pa_sample_spec *ss, const pa_channel_map *map); |
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static int (*SDL_NAME(pa_stream_connect_playback))(pa_stream *s, const char *dev, |
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const pa_buffer_attr *attr, pa_stream_flags_t flags, |
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pa_cvolume *volume, pa_stream *sync_stream); |
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static pa_stream_state_t (*SDL_NAME(pa_stream_get_state))(pa_stream *s); |
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static size_t (*SDL_NAME(pa_stream_writable_size))(pa_stream *s); |
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static int (*SDL_NAME(pa_stream_write))(pa_stream *s, const void *data, size_t nbytes, |
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pa_free_cb_t free_cb, int64_t offset, pa_seek_mode_t seek); |
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static pa_operation * (*SDL_NAME(pa_stream_drain))(pa_stream *s, |
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pa_stream_success_cb_t cb, void *userdata); |
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static int (*SDL_NAME(pa_stream_disconnect))(pa_stream *s); |
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static void (*SDL_NAME(pa_stream_unref))(pa_stream *s); |
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#define SDL_PULSEAUDIO_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } |
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@@ -93,8 +138,26 @@ static struct |
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/* *INDENT-OFF* */ |
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SDL_PULSEAUDIO_SYM(pa_simple_new), |
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SDL_PULSEAUDIO_SYM(pa_simple_free), |
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SDL_PULSEAUDIO_SYM(pa_simple_drain), |
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SDL_PULSEAUDIO_SYM(pa_simple_write), |
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SDL_PULSEAUDIO_SYM(pa_mainloop_new), |
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SDL_PULSEAUDIO_SYM(pa_mainloop_get_api), |
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SDL_PULSEAUDIO_SYM(pa_mainloop_iterate), |
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SDL_PULSEAUDIO_SYM(pa_mainloop_free), |
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SDL_PULSEAUDIO_SYM(pa_operation_get_state), |
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SDL_PULSEAUDIO_SYM(pa_operation_cancel), |
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SDL_PULSEAUDIO_SYM(pa_operation_unref), |
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SDL_PULSEAUDIO_SYM(pa_context_new), |
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SDL_PULSEAUDIO_SYM(pa_context_connect), |
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SDL_PULSEAUDIO_SYM(pa_context_get_state), |
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SDL_PULSEAUDIO_SYM(pa_context_disconnect), |
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SDL_PULSEAUDIO_SYM(pa_context_unref), |
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SDL_PULSEAUDIO_SYM(pa_stream_new), |
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SDL_PULSEAUDIO_SYM(pa_stream_connect_playback), |
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SDL_PULSEAUDIO_SYM(pa_stream_get_state), |
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SDL_PULSEAUDIO_SYM(pa_stream_writable_size), |
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SDL_PULSEAUDIO_SYM(pa_stream_write), |
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SDL_PULSEAUDIO_SYM(pa_stream_drain), |
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SDL_PULSEAUDIO_SYM(pa_stream_disconnect), |
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SDL_PULSEAUDIO_SYM(pa_stream_unref), |
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SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto), |
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SDL_PULSEAUDIO_SYM(pa_strerror), |
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/* *INDENT-ON* */ |
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@@ -155,47 +218,60 @@ LoadPulseLibrary(void) |
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static void |
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PULSEAUDIO_WaitDevice(_THIS) |
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{ |
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Sint32 ticks; |
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/* Check to see if the thread-parent process is still alive */ |
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{ |
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static int cnt = 0; |
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/* Note that this only works with thread implementations |
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that use a different process id for each thread. |
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*/ |
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/* Check every 10 loops */ |
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if (this->hidden->parent && (((++cnt) % 10) == 0)) { |
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if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) { |
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this->enabled = 0; |
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} |
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while(1) { |
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if (SDL_NAME(pa_context_get_state)(this->hidden->context) != PA_CONTEXT_READY || |
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SDL_NAME(pa_stream_get_state)(this->hidden->stream) != PA_STREAM_READY || |
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SDL_NAME(pa_mainloop_iterate)(this->hidden->mainloop, 1, NULL) < 0) { |
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this->enabled = 0; |
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return; |
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} |
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if (SDL_NAME(pa_stream_writable_size)(this->hidden->stream) >= this->hidden->mixlen) { |
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return; |
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} |
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} |
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/* Use timer for general audio synchronization */ |
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ticks = |
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((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
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if (ticks > 0) { |
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SDL_Delay(ticks); |
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} |
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} |
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static void |
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PULSEAUDIO_PlayDevice(_THIS) |
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{ |
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/* Write the audio data */ |
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if (SDL_NAME(pa_simple_write) (this->hidden->stream, this->hidden->mixbuf, |
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this->hidden->mixlen, NULL) != 0) { |
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if (SDL_NAME(pa_stream_write) (this->hidden->stream, this->hidden->mixbuf, |
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this->hidden->mixlen, NULL, 0LL, |
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PA_SEEK_RELATIVE) < 0) { |
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this->enabled = 0; |
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} |
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} |
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static void |
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stream_drain_complete(pa_stream *s, int success, void *userdata) |
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{ |
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/* no-op for pa_stream_drain() to use for callback. */ |
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} |
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static void |
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PULSEAUDIO_WaitDone(_THIS) |
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{ |
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SDL_NAME(pa_simple_drain) (this->hidden->stream, NULL); |
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pa_operation *o; |
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o = SDL_NAME(pa_stream_drain)(this->hidden->stream, stream_drain_complete, NULL); |
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if (!o) { |
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return; |
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} |
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while (SDL_NAME(pa_operation_get_state)(o) != PA_OPERATION_DONE) { |
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if (SDL_NAME(pa_context_get_state)(this->hidden->context) != PA_CONTEXT_READY || |
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SDL_NAME(pa_stream_get_state)(this->hidden->stream) != PA_STREAM_READY || |
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SDL_NAME(pa_mainloop_iterate)(this->hidden->mainloop, 1, NULL) < 0) { |
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SDL_NAME(pa_operation_cancel)(o); |
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break; |
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} |
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} |
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SDL_NAME(pa_operation_unref)(o); |
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} |
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static Uint8 * |
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PULSEAUDIO_GetDeviceBuf(_THIS) |
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{ |
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@@ -212,10 +288,19 @@ PULSEAUDIO_CloseDevice(_THIS) |
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this->hidden->mixbuf = NULL; |
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} |
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if (this->hidden->stream) { |
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SDL_NAME(pa_simple_drain) (this->hidden->stream, NULL); |
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SDL_NAME(pa_simple_free) (this->hidden->stream); |
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SDL_NAME(pa_stream_disconnect)(this->hidden->stream); |
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SDL_NAME(pa_stream_unref)(this->hidden->stream); |
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this->hidden->stream = NULL; |
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} |
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if (this->hidden->context != NULL) { |
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SDL_NAME(pa_context_disconnect)(this->hidden->context); |
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SDL_NAME(pa_context_unref)(this->hidden->context); |
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this->hidden->context = NULL; |
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} |
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if (this->hidden->mainloop != NULL) { |
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SDL_NAME(pa_mainloop_free)(this->hidden->mainloop); |
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this->hidden->mainloop = NULL; |
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} |
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SDL_free(this->hidden); |
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this->hidden = NULL; |
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} |
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@@ -227,8 +312,8 @@ PULSEAUDIO_CloseDevice(_THIS) |
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static char * |
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get_progname(void) |
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{ |
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char *progname = NULL; |
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#ifdef __LINUX__ |
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char *progname = NULL; |
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FILE *fp; |
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static char temp[BUFSIZ]; |
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@@ -245,8 +330,12 @@ get_progname(void) |
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} |
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fclose(fp); |
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} |
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return(progname); |
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#elif defined(__NetBSD__) |
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return getprogname(); |
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#else |
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return("unknown"); |
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#endif |
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return (progname); |
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} |
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@@ -257,7 +346,8 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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pa_sample_spec paspec; |
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pa_buffer_attr paattr; |
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pa_channel_map pacmap; |
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int err = 0; |
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pa_stream_flags_t flags = 0; |
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int state = 0; |
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/* Initialize all variables that we clean on shutdown */ |
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this->hidden = (struct SDL_PrivateAudioData *) |
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@@ -302,6 +392,9 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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this->spec.format = test_format; |
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/* Calculate the final parameters for this audio specification */ |
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#ifdef PA_STREAM_ADJUST_LATENCY |
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this->spec.samples /= 2; /* Mix in smaller chunck to avoid underruns */ |
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#endif |
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SDL_CalculateAudioSpec(&this->spec); |
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/* Allocate mixing buffer */ |
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@@ -318,38 +411,93 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) |
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paspec.rate = this->spec.freq; |
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/* Reduced prebuffering compared to the defaults. */ |
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paattr.tlength = this->hidden->mixlen; |
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#ifdef PA_STREAM_ADJUST_LATENCY |
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paattr.tlength = this->hidden->mixlen * 4; /* 2x original requested bufsize */ |
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paattr.prebuf = -1; |
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paattr.maxlength = -1; |
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/* -1 can lead to pa_stream_writable_size() >= this->hidden->mixlen never being true */ |
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paattr.minreq = this->hidden->mixlen; |
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paattr.fragsize = this->hidden->mixlen; |
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paattr.prebuf = this->hidden->mixlen; |
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paattr.maxlength = this->hidden->mixlen * 4; |
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flags = PA_STREAM_ADJUST_LATENCY; |
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#else |
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paattr.tlength = this->hidden->mixlen*2; |
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paattr.prebuf = this->hidden->mixlen*2; |
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paattr.maxlength = this->hidden->mixlen*2; |
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paattr.minreq = this->hidden->mixlen; |
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#endif |
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/* The SDL ALSA output hints us that we use Windows' channel mapping */ |
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/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */ |
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SDL_NAME(pa_channel_map_init_auto) (&pacmap, this->spec.channels, |
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PA_CHANNEL_MAP_WAVEEX); |
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/* Set up a new main loop */ |
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if (!(this->hidden->mainloop = SDL_NAME(pa_mainloop_new)())) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("pa_mainloop_new() failed"); |
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return 0; |
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} |
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this->hidden->mainloop_api = SDL_NAME(pa_mainloop_get_api)(this->hidden->mainloop); |
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if (!(this->hidden->context = SDL_NAME(pa_context_new)(this->hidden->mainloop_api, get_progname()))) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("pa_context_new() failed"); |
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return 0; |
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} |
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/* Connect to the PulseAudio server */ |
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this->hidden->stream = SDL_NAME(pa_simple_new) (SDL_getenv("PASERVER"), /* server */ |
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get_progname(), /* application name */ |
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PA_STREAM_PLAYBACK, /* playback mode */ |
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SDL_getenv("PADEVICE"), /* device on the server */ |
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"Simple DirectMedia Layer", /* stream description */ |
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&paspec, /* sample format spec */ |
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&pacmap, /* channel map */ |
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&paattr, /* buffering attributes */ |
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&err /* error code */ |
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if (SDL_NAME(pa_context_connect)(this->hidden->context, NULL, 0, NULL) < 0) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("Could not setup connection to PulseAudio"); |
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return 0; |
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} |
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do { |
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if (SDL_NAME(pa_mainloop_iterate)(this->hidden->mainloop, 1, NULL) < 0) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("pa_mainloop_iterate() failed"); |
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return 0; |
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} |
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state = SDL_NAME(pa_context_get_state)(this->hidden->context); |
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if (!PA_CONTEXT_IS_GOOD(state)) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("Could not connect to PulseAudio"); |
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return 0; |
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} |
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} while (state != PA_CONTEXT_READY); |
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this->hidden->stream = SDL_NAME(pa_stream_new)( |
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this->hidden->context, |
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"Simple DirectMedia Layer", /* stream description */ |
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&paspec, /* sample format spec */ |
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&pacmap /* channel map */ |
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); |
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if (this->hidden->stream == NULL) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("Could not connect to PulseAudio: %s", |
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SDL_NAME(pa_strerror(err))); |
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SDL_SetError("Could not set up PulseAudio stream"); |
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return 0; |
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} |
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/* Get the parent process id (we're the parent of the audio thread) */ |
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this->hidden->parent = getpid(); |
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if (SDL_NAME(pa_stream_connect_playback)(this->hidden->stream, NULL, &paattr, flags, |
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NULL, NULL) < 0) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("Could not connect PulseAudio stream"); |
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return 0; |
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} |
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do { |
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if (SDL_NAME(pa_mainloop_iterate)(this->hidden->mainloop, 1, NULL) < 0) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("pa_mainloop_iterate() failed"); |
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return 0; |
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} |
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state = SDL_NAME(pa_stream_get_state)(this->hidden->stream); |
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if (!PA_STREAM_IS_GOOD(state)) { |
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PULSEAUDIO_CloseDevice(this); |
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SDL_SetError("Could not create to PulseAudio stream"); |
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return 0; |
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} |
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} while (state != PA_STREAM_READY); |
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/* We're ready to rock and roll. :-) */ |
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return 1; |
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