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Date: Thu, 05 Feb 2009 17:27:54 +0100

From: Stefan Klug
Subject: [SDL] SDL_SetVideoMode compatibility fix

SDL_SetVideoMode(0,0,0,flags) used to be valid in SDL 1.2
Attached is a patch to replicate this behaviour in SDL 1.3

Cheers Stefan
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slouken committed Mar 23, 2009
1 parent ff709d1 commit c32c0561ab290f4a83da7d7d9b8e1a39dafc8fe8
Showing with 9 additions and 1 deletion.
  1. +9 −1 src/SDL_compat.c
@@ -494,6 +494,15 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
return NULL;
}
}

SDL_GetDesktopDisplayMode(&desktop_mode);

if (width == 0) {
width = desktop_mode.w;
}
if (height == 0) {
height = desktop_mode.h;
}

/* See if we can simply resize the existing window and surface */
if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) {
@@ -567,7 +576,6 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
}

/* Set up the desired display mode */
SDL_GetDesktopDisplayMode(&desktop_mode);
desktop_format = desktop_mode.format;
if (desktop_format && ((flags & SDL_ANYFORMAT)
|| (bpp == SDL_BITSPERPIXEL(desktop_format)))) {

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