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SDL_X11_HAVE_* should default (and reset) to zero.

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icculus committed Oct 24, 2011
1 parent 585f607 commit c4691944af1791bceeda17899edcbcd9e1b027a4
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/video/x11/SDL_x11dyn.c
@@ -119,7 +119,7 @@ char *(*pXGetICValues) (XIC, ...) = NULL;
#endif

/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 1;
#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 0;
#define SDL_X11_SYM(rc,fn,params,args,ret)
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
@@ -138,7 +138,7 @@ SDL_X11_UnloadSymbols(void)
int i;

/* set all the function pointers to NULL. */
#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1;
#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 0;
#define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL;
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE

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