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Backed out changeset: 9cef1005df5f

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gabomdq committed Apr 1, 2013
1 parent 2f7d3cc commit c4e54dc9f836b3f1899b14f5ba246007fd2257b2
@@ -11,4 +11,4 @@
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt

# Project target.
target=android-12
target=android-10
@@ -24,8 +24,6 @@
import android.content.*;

import java.lang.*;
import java.util.List;
import java.util.ArrayList;


/**
@@ -44,11 +42,6 @@

// This is what SDL runs in. It invokes SDL_main(), eventually
private static Thread mSDLThread;

// Joystick
private static List<Integer> mJoyIdList;
// TODO: Have a (somewhat) more efficient way of storing these?
private static List<List<Integer>> mJoyAxesLists;

// Audio
private static Thread mAudioThread;
@@ -163,15 +156,12 @@ void sendCommand(int command, Object data) {
public static native void nativePause();
public static native void nativeResume();
public static native void onNativeResize(int x, int y, int format);
public static native void onNativePadDown(int padId, int keycode);
public static native void onNativePadUp(int padId, int keycode);
public static native void onNativeJoy(int joyId, int axisNum, float value);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
int action, float x,
float y, float p);
// public static native void onNativeAccel(float x, float y, float z);
public static native void onNativeAccel(float x, float y, float z);
public static native void nativeRunAudioThread();


@@ -190,74 +180,6 @@ public static void setActivityTitle(String title) {
mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}

// Call when initializing the joystick subsystem
public static void joystickInit() {
mJoyIdList = new ArrayList<Integer>();
mJoyAxesLists = new ArrayList<List<Integer>>();

int[] deviceIds = InputDevice.getDeviceIds();
for(int i=0; i<deviceIds.length; i++) {
if( (InputDevice.getDevice(deviceIds[i]).getSources() & 0x00000010 /* API 12: InputDevice.SOURCE_CLASS_JOYSTICK*/) != 0) {
mJoyIdList.add(deviceIds[i]);
List<Integer> axesList = new ArrayList<Integer>();
/* With API 12 and above we can get a list of all motion
* ranges, hence all axes. Some of them may be irrelevant
* (e.g. an embedded trackpad). We filter the desired axes.
*/
if(Build.VERSION.SDK_INT >= 12) {
List<InputDevice.MotionRange> rangesList = InputDevice.getDevice(deviceIds[i]).getMotionRanges();
for (InputDevice.MotionRange range : rangesList) {
// Skip any possibly unrelated axis
if ( (range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
axesList.add(range.getAxis());
}
}
} else {
// In older versions, we can assume a sane X-Y default configuration
axesList.add(MotionEvent.AXIS_X);
axesList.add(MotionEvent.AXIS_Y);
}
mJoyAxesLists.add(axesList);
}
}
}

// Call when one clears joystick subsystem resources
public static void joystickQuit() {
mJoyIdList = null;
mJoyAxesLists = null;
}

public static int getNumJoysticks() {
if (mJoyIdList == null)
return -1;
return mJoyIdList.size();
}

public static String getJoystickName(int joy) {
if (mJoyIdList == null)
return null;
return InputDevice.getDevice(mJoyIdList.get(joy)).getName();
}

public static List<Integer> getJoystickAxesList(int joy) {
if (mJoyIdList == null)
return null;
return mJoyAxesLists.get(joy);
}

public static int getJoystickNumOfAxes(int joy) {
if (mJoyIdList == null)
return -1;
return mJoyAxesLists.get(joy).size();
}

public static int getJoyId(int devId) {
if (mJoyIdList == null)
return -1;
return mJoyIdList.indexOf(devId);
}

public static void sendMessage(int command, int param) {
mSingleton.sendCommand(command, Integer.valueOf(param));
}
@@ -556,12 +478,7 @@ public SDLSurface(Context context) {
setFocusableInTouchMode(true);
requestFocus();
setOnKeyListener(this);
setOnTouchListener(this);

// Listen to joystick motion events if supported
if (Build.VERSION.SDK_INT >= 12) {
setOnGenericMotionListener(new SDLOnGenericMotionListener());
}
setOnTouchListener(this);

mSensorManager = (SensorManager)context.getSystemService("sensor");

@@ -651,65 +568,18 @@ public void onDraw(Canvas canvas) {}



// Listen to joystick motion events if supported (API >= 12)
private static class SDLOnGenericMotionListener implements View.OnGenericMotionListener {
@Override
public boolean onGenericMotion(View view, MotionEvent event) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();

if ( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
switch(action) {
case MotionEvent.ACTION_MOVE:
int id = SDLActivity.getJoyId( event.getDeviceId() );
// The joystick subsystem may be uninitialized, so ignore
if (id < 0)
return true;
// Update values for all joystick axes
List<Integer> axes = SDLActivity.getJoystickAxesList(id);
for (int axisIndex = 0; axisIndex < axes.size(); axisIndex++) {
SDLActivity.onNativeJoy(id, axisIndex, event.getAxisValue(axes.get(axisIndex), actionPointerIndex));
}

return true;
}
}
return false;
}
}

// Key events
public boolean onKey(View v, int keyCode, KeyEvent event) {
/* Dispatch the different events depending on where they come from:
* If the input device has some joystick source (probably differing
* from the source to which the given key belongs), assume it is a
* game controller button. Otherwise, assume a keyboard key.
* This should also take care of some kinds of manually toggled soft
* keyboards (i.e. not via the SDL text input API).
*/
if ( (event.getDevice().getSources() & 0x00000010 /* API 12: InputDevice.SOURCE_CLASS_JOYSTICK*/) != 0) {
int id = SDLActivity.getJoyId( event.getDeviceId() );
// The joystick subsystem may be uninitialized, so ignore
if (id < 0)
return true;
if (event.getAction() == KeyEvent.ACTION_DOWN) {
SDLActivity.onNativePadDown(id, keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
SDLActivity.onNativePadUp(id, keyCode);
return true;
}
} else {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}

if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
return true;
}
else if (event.getAction() == KeyEvent.ACTION_UP) {
//Log.v("SDL", "key up: " + keyCode);
SDLActivity.onNativeKeyUp(keyCode);
return true;
}

return false;
@@ -744,7 +614,7 @@ public boolean onTouch(View v, MotionEvent event) {
}
}
return true;
}
}

// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
@@ -764,14 +634,13 @@ public void onAccuracyChanged(Sensor sensor, int accuracy) {
}

public void onSensorChanged(SensorEvent event) {
/*
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
event.values[1] / SensorManager.GRAVITY_EARTH,
event.values[2] / SensorManager.GRAVITY_EARTH);
}
*/
}

}

/* This is a fake invisible editor view that receives the input and defines the

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