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WinRT: made SDL_Log output to Visual C++'s debug console (via existin…

…g Win32 code in SDL)
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DavidLudwig committed Oct 28, 2012
1 parent ab414ce commit c9fb035bf83ed45e25327a827def3fa089aa948d
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/SDL_log.c
@@ -28,7 +28,7 @@
#include <stdio.h>
#endif

#if defined(__WIN32__)
#if defined(__WIN32__) || defined(__WINRT__)
#include "core/windows/SDL_windows.h"
#elif defined(__ANDROID__)
#include <android/log.h>
@@ -280,7 +280,7 @@ static void
SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
const char *message)
{
#if defined(__WIN32__)
#if defined(__WIN32__) || defined(__WINRT__)
/* Way too many allocations here, urgh */
{
char *output;

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