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Patched to compile again (thanks, Rasmus!).
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3 deletions.
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+2
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src/audio/windib/SDL_dibaudio.c
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src/audio/windx5/SDL_dx5audio.c
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@@ -205,7 +205,7 @@ WINWAVEOUT_OpenDevice(_THIS, const char *devname, int iscapture) |
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while ((!valid_datatype) && (test_format)) { |
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valid_datatype = 1; |
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_this->spec.format = test_format; |
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this->spec.format = test_format; |
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switch (test_format) { |
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case AUDIO_U8: |
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case AUDIO_S16: |
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@@ -287,7 +287,7 @@ WINWAVEOUT_OpenDevice(_THIS, const char *devname, int iscapture) |
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/* Create the sound buffers */ |
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this->hidden->mixbuf = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size); |
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if (mixbuf == NULL) { |
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if (this->hidden->mixbuf == NULL) { |
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WINWAVEOUT_CloseDevice(this); |
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SDL_OutOfMemory(); |
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return 0; |
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@@ -485,7 +485,7 @@ DSOUND_Init(SDL_AudioDriverImpl *impl) |
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SDL_memset(&ver, '\0', sizeof (OSVERSIONINFO)); |
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ver.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); |
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GetVersionEx(&ver); |
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if (ver.dwPlatformId == VER_PLATFORM_WIN32_NT) |
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if (ver.dwPlatformId == VER_PLATFORM_WIN32_NT) { |
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if (ver.dwMajorVersion <= 4) { |
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return 0; /* NT4.0 or earlier. Disable dsound support. */ |
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} |
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