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Fixed setting the texture unit, still doesn't work.

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slouken committed Feb 9, 2011
1 parent fcdda06 commit e6897a7d13ba36589664e19a9f8f3ba600965b7d

File 1 of 2 in e6897a7

@@ -282,7 +282,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
}

/* Check for shader support */
//data->shaders = GL_CreateShaderContext();
data->shaders = GL_CreateShaderContext();

#if 0
/* We support YV12 textures using 3 textures and a shader */

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