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SDL_PushEvent() calls the event filter code, and has a return value t…
…o tell whether or not the event was actually pushed. SDL_GetEventFilter() now returns an SDL_bool instead of the filter function.
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66 additions
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- +5 −4 include/SDL_events.h
- +32 −15 src/SDL_compat.c
- +13 −10 src/events/SDL_events.c
- +3 −13 src/events/SDL_keyboard.c
- +3 −15 src/events/SDL_mouse.c
- +1 −5 src/events/SDL_quit.c
- +1 −5 src/events/SDL_windowevents.c
- +8 −0 test/testwm.c