diff --git a/src/SDL.c b/src/SDL.c index 05076c924..d2858673b 100644 --- a/src/SDL.c +++ b/src/SDL.c @@ -62,8 +62,7 @@ SDL_InitSubSystem(Uint32 flags) #if !SDL_VIDEO_DISABLED /* Initialize the video/event subsystem */ if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { - if (SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"), - (flags & SDL_INIT_EVENTTHREAD)) < 0) { + if (SDL_VideoInit(NULL, (flags & SDL_INIT_EVENTTHREAD)) < 0) { return (-1); } SDL_initialized |= SDL_INIT_VIDEO; @@ -78,7 +77,7 @@ SDL_InitSubSystem(Uint32 flags) #if !SDL_AUDIO_DISABLED /* Initialize the audio subsystem */ if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { - if (SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0) { + if (SDL_AudioInit(NULL) < 0) { return (-1); } SDL_initialized |= SDL_INIT_AUDIO; diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c index 1539cdc0c..f2ef5143b 100644 --- a/src/audio/SDL_audio.c +++ b/src/audio/SDL_audio.c @@ -361,6 +361,9 @@ SDL_AudioInit(const char *driver_name) /* Select the proper audio driver */ audio = NULL; idx = 0; + if (driver_name == NULL) { + driver_name = SDL_getenv("SDL_AUDIODRIVER"); + } #if SDL_AUDIO_DRIVER_ESD if ((driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL)) { /* Ahem, we know that if ESPEAKER is set, user probably wants @@ -393,11 +396,6 @@ SDL_AudioInit(const char *driver_name) #endif /* SDL_AUDIO_DRIVER_ESD */ if (audio == NULL) { if (driver_name != NULL) { -#if 0 /* This will be replaced with a better driver selection API */ - if (SDL_strrchr(driver_name, ':') != NULL) { - idx = atoi(SDL_strrchr(driver_name, ':') + 1); - } -#endif for (i = 0; bootstrap[i]; ++i) { if (SDL_strncmp(bootstrap[i]->name, driver_name, SDL_strlen(bootstrap[i]->name)) == 0) { @@ -423,9 +421,10 @@ SDL_AudioInit(const char *driver_name) } else { SDL_SetError("No available audio device"); } -#if 0 /* Don't fail SDL_Init() if audio isn't available. - SDL_OpenAudio() will handle it at that point. *sigh* - */ +#if 0 + /* Don't fail SDL_Init() if audio isn't available. + SDL_OpenAudio() will handle it at that point. *sigh* + */ return (-1); #endif } diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 7162a83b3..3ce605a86 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -201,6 +201,9 @@ SDL_VideoInit(const char *driver_name, Uint32 flags) /* Select the proper video driver */ index = 0; video = NULL; + if (driver_name == NULL) { + driver_name = SDL_getenv("SDL_VIDEODRIVER"); + } if (driver_name != NULL) { for (i = 0; bootstrap[i]; ++i) { if (SDL_strncmp(bootstrap[i]->name, driver_name,