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Added empty text input functions for win32.
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@@ -122,4 +122,23 @@ WIN_QuitKeyboard(_THIS) |
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{ |
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} |
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void |
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WIN_StartTextInput(_THIS) |
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{ |
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HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; |
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} |
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void |
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WIN_StopTextInput(_THIS) |
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{ |
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} |
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void |
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WIN_SetTextInputRect(_THIS, SDL_Rect *rect) |
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{ |
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} |
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/* vi: set ts=4 sw=4 expandtab: */ |
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@@ -31,6 +31,10 @@ extern void WIN_InitKeyboard(_THIS); |
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extern void WIN_UpdateKeymap(void); |
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extern void WIN_QuitKeyboard(_THIS); |
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extern void WIN_StartTextInput(_THIS); |
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extern void WIN_StopTextInput(_THIS); |
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extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect); |
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#endif /* _SDL_win32keyboard_h */ |
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/* vi: set ts=4 sw=4 expandtab: */ |
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@@ -162,6 +162,9 @@ WIN_CreateDevice(int devindex) |
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device->GL_SwapWindow = WIN_GL_SwapWindow; |
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device->GL_DeleteContext = WIN_GL_DeleteContext; |
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#endif |
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device->StartTextInput = WIN_StartTextInput; |
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device->StopTextInput = WIN_StartTextInput; |
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device->SetTextInputRect = WIN_SetTextInputRect; |
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device->free = WIN_DeleteDevice; |
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