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Added empty text input functions for win32.

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dewyatt committed Jul 6, 2010
1 parent c16c411 commit fb05f1af0a8ac9bb5452d343c2751c21541b6657
Showing with 26 additions and 0 deletions.
  1. +19 −0 src/video/win32/SDL_win32keyboard.c
  2. +4 −0 src/video/win32/SDL_win32keyboard.h
  3. +3 −0 src/video/win32/SDL_win32video.c
@@ -122,4 +122,23 @@ WIN_QuitKeyboard(_THIS)
{
}

void
WIN_StartTextInput(_THIS)
{
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

}

void
WIN_StopTextInput(_THIS)
{

}

void
WIN_SetTextInputRect(_THIS, SDL_Rect *rect)
{

}

/* vi: set ts=4 sw=4 expandtab: */
@@ -31,6 +31,10 @@ extern void WIN_InitKeyboard(_THIS);
extern void WIN_UpdateKeymap(void);
extern void WIN_QuitKeyboard(_THIS);

extern void WIN_StartTextInput(_THIS);
extern void WIN_StopTextInput(_THIS);
extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);

#endif /* _SDL_win32keyboard_h */

/* vi: set ts=4 sw=4 expandtab: */
@@ -162,6 +162,9 @@ WIN_CreateDevice(int devindex)
device->GL_SwapWindow = WIN_GL_SwapWindow;
device->GL_DeleteContext = WIN_GL_DeleteContext;
#endif
device->StartTextInput = WIN_StartTextInput;
device->StopTextInput = WIN_StartTextInput;
device->SetTextInputRect = WIN_SetTextInputRect;

device->free = WIN_DeleteDevice;

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