diff --git a/src/events/SDL_quit.c b/src/events/SDL_quit.c index 628bf1b25fc02..8e613e11263b1 100644 --- a/src/events/SDL_quit.c +++ b/src/events/SDL_quit.c @@ -54,7 +54,7 @@ SDL_HandleSIG(int sig) signal(sig, SDL_HandleSIG); /* Send a quit event next time the event loop pumps. */ - /* We can't send it in signal handler; malloc() might be interrupted! */ + /* We can't send it in signal handler; SDL_malloc() might be interrupted! */ if ((sig == SIGINT) || (sig == SIGTERM)) { send_quit_pending = SDL_TRUE; } diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 4404d963e9f60..accba175ef0e4 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -347,7 +347,7 @@ SDL_CreateWindowTexture(SDL_VideoDevice *unused, SDL_Window * window, Uint32 * f data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3); { - /* Make static analysis happy about potential malloc(0) calls. */ + /* Make static analysis happy about potential SDL_malloc(0) calls. */ const size_t allocsize = window->h * data->pitch; data->pixels = SDL_malloc((allocsize > 0) ? allocsize : 1); if (!data->pixels) {