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Implemented the Dynamic API magic.

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icculus committed Dec 9, 2013
1 parent 7e1289a commit 090327e76e133f09a7576a46a46be7bc43e52696
@@ -240,6 +240,7 @@ file(GLOB SOURCE_FILES
${SDL2_SOURCE_DIR}/src/atomic/*.c
${SDL2_SOURCE_DIR}/src/audio/*.c
${SDL2_SOURCE_DIR}/src/cpuinfo/*.c
${SDL2_SOURCE_DIR}/src/dynapi/*.c
${SDL2_SOURCE_DIR}/src/events/*.c
${SDL2_SOURCE_DIR}/src/file/*.c
${SDL2_SOURCE_DIR}/src/libm/*.c
@@ -1224,6 +1224,22 @@
RelativePath="..\..\src\core\windows\SDL_windows.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi_overrides.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi_procs.h"
>
</File>
<File
RelativePath="..\..\src\dynapi\SDL_dynapi.c"
>
</File>
<File
RelativePath="..\..\src\video\windows\SDL_windowsclipboard.c"
>
@@ -479,6 +479,9 @@
<ClInclude Include="..\..\include\SDL_version.h" />
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
@@ -559,6 +562,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
@@ -270,6 +270,9 @@
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
@@ -350,6 +353,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
@@ -273,6 +273,9 @@
<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\include\SDL_gamecontroller.h" />
<ClInclude Include="..\..\src\core\windows\SDL_windows.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_overrides.h" />
<ClInclude Include="..\..\src\dynapi\SDL_dynapi_procs.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\audio\directsound\directx.h" />
@@ -352,6 +355,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
<ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_gesture.c" />
<ClCompile Include="..\..\src\events\SDL_touch.c" />
@@ -67,6 +67,11 @@
04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
56A6702E18565E450007D20F /* SDL_internal.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6702D18565E450007D20F /* SDL_internal.h */; };
56A6703518565E760007D20F /* SDL_dynapi_overrides.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703118565E760007D20F /* SDL_dynapi_overrides.h */; };
56A6703618565E760007D20F /* SDL_dynapi_procs.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703218565E760007D20F /* SDL_dynapi_procs.h */; };
56A6703718565E760007D20F /* SDL_dynapi.c in Sources */ = {isa = PBXBuildFile; fileRef = 56A6703318565E760007D20F /* SDL_dynapi.c */; };
56A6703818565E760007D20F /* SDL_dynapi.h in Headers */ = {isa = PBXBuildFile; fileRef = 56A6703418565E760007D20F /* SDL_dynapi.h */; };
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */; };
56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */ = {isa = PBXBuildFile; fileRef = 56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */; };
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
@@ -260,6 +265,11 @@
04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
56A6702D18565E450007D20F /* SDL_internal.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_internal.h; path = ../../src/SDL_internal.h; sourceTree = "<group>"; };
56A6703118565E760007D20F /* SDL_dynapi_overrides.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi_overrides.h; path = ../../src/dynapi/SDL_dynapi_overrides.h; sourceTree = "<group>"; };
56A6703218565E760007D20F /* SDL_dynapi_procs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi_procs.h; path = ../../src/dynapi/SDL_dynapi_procs.h; sourceTree = "<group>"; };
56A6703318565E760007D20F /* SDL_dynapi.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_dynapi.c; path = ../../src/dynapi/SDL_dynapi.c; sourceTree = "<group>"; };
56A6703418565E760007D20F /* SDL_dynapi.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_dynapi.h; path = ../../src/dynapi/SDL_dynapi.h; sourceTree = "<group>"; };
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_filesystem.h; sourceTree = "<group>"; };
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_sysfilesystem.m; path = ../../src/filesystem/cocoa/SDL_sysfilesystem.m; sourceTree = "<group>"; };
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
@@ -552,6 +562,17 @@
name = CustomTemplate;
sourceTree = "<group>";
};
56A6702F18565E4F0007D20F /* dynapi */ = {
isa = PBXGroup;
children = (
56A6703118565E760007D20F /* SDL_dynapi_overrides.h */,
56A6703218565E760007D20F /* SDL_dynapi_procs.h */,
56A6703318565E760007D20F /* SDL_dynapi.c */,
56A6703418565E760007D20F /* SDL_dynapi.h */,
);
name = dynapi;
sourceTree = "<group>";
};
56C181E017C44D6900406AE3 /* filesystem */ = {
isa = PBXGroup;
children = (
@@ -737,6 +758,7 @@
04B2ECEF1025CEB900F9BC5F /* atomic */,
FD99B8FB0DD52EDC00FB1D6B /* audio */,
FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
56A6702F18565E4F0007D20F /* dynapi */,
FD99B98C0DD52EDC00FB1D6B /* events */,
FD99B99D0DD52EDC00FB1D6B /* file */,
56C181E017C44D6900406AE3 /* filesystem */,
@@ -749,6 +771,7 @@
FD99B9E00DD52EDC00FB1D6B /* thread */,
FD99BA1E0DD52EDC00FB1D6B /* timer */,
FDA682420DF2374D00F98A1A /* video */,
56A6702D18565E450007D20F /* SDL_internal.h */,
04F2AF551104ABD200D6DDF7 /* SDL_assert.c */,
04BAC09A1300C1290055DE28 /* SDL_assert_c.h */,
FD99B9D40DD52EDC00FB1D6B /* SDL_error_c.h */,
@@ -941,6 +964,7 @@
FDA684530DF2374E00F98A1A /* SDL_blit_auto.h in Headers */,
FDA684550DF2374E00F98A1A /* SDL_blit_copy.h in Headers */,
FDA6845D0DF2374E00F98A1A /* SDL_pixels_c.h in Headers */,
56A6703618565E760007D20F /* SDL_dynapi_procs.h in Headers */,
FDA684630DF2374E00F98A1A /* SDL_RLEaccel_c.h in Headers */,
FDA684670DF2374E00F98A1A /* SDL_sysvideo.h in Headers */,
FDA685FC0DF244C800F98A1A /* SDL_nullevents_c.h in Headers */,
@@ -953,7 +977,9 @@
FD689F200E26E5D900F90B21 /* SDL_uikitvideo.h in Headers */,
FD689F240E26E5D900F90B21 /* SDL_uikitwindow.h in Headers */,
FD689F260E26E5D900F90B21 /* SDL_uikitopenglview.h in Headers */,
56A6703818565E760007D20F /* SDL_dynapi.h in Headers */,
FD689FCF0E26E9D400F90B21 /* SDL_uikitappdelegate.h in Headers */,
56A6703518565E760007D20F /* SDL_dynapi_overrides.h in Headers */,
047677BD0EA76A31008ABAF1 /* SDL_syshaptic.h in Headers */,
046387420F0B5B7D0041FD65 /* SDL_blit_slow.h in Headers */,
006E9888119552DD001DE610 /* SDL_rwopsbundlesupport.h in Headers */,
@@ -989,6 +1015,7 @@
AA7558A21595D55500BBD41B /* SDL_cpuinfo.h in Headers */,
AA7558A31595D55500BBD41B /* SDL_endian.h in Headers */,
AA7558A41595D55500BBD41B /* SDL_error.h in Headers */,
56A6702E18565E450007D20F /* SDL_internal.h in Headers */,
AA7558A51595D55500BBD41B /* SDL_events.h in Headers */,
AA7558A61595D55500BBD41B /* SDL_gesture.h in Headers */,
AA7558A71595D55500BBD41B /* SDL_haptic.h in Headers */,
@@ -1117,6 +1144,7 @@
FD6526700DE8FCDD002AD96B /* SDL_cpuinfo.c in Sources */,
FD6526710DE8FCDD002AD96B /* SDL_events.c in Sources */,
FD6526720DE8FCDD002AD96B /* SDL_keyboard.c in Sources */,
56A6703718565E760007D20F /* SDL_dynapi.c in Sources */,
FD6526730DE8FCDD002AD96B /* SDL_mouse.c in Sources */,
FD6526740DE8FCDD002AD96B /* SDL_quit.c in Sources */,
FD6526750DE8FCDD002AD96B /* SDL_windowevents.c in Sources */,

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