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- +404 −0 VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj
- +612 −0 VisualC-WinPhone/SDL/SDL-WinPhone_VS2012.vcxproj.filters
- +32 −0 VisualC-WinRT/SDL-WinRT_VS2012.sln
- +508 −0 VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj
- +645 −0 VisualC-WinRT/SDL/SDL-WinRT_VS2012.vcxproj.filters
- BIN VisualC-WinRT/tests/loopwave/Assets/Logo.png
- BIN VisualC-WinRT/tests/loopwave/Assets/SmallLogo.png
- BIN VisualC-WinRT/tests/loopwave/Assets/SplashScreen.png
- BIN VisualC-WinRT/tests/loopwave/Assets/StoreLogo.png
- +42 −0 VisualC-WinRT/tests/loopwave/Package.appxmanifest
- +170 −0 VisualC-WinRT/tests/loopwave/loopwave_VS2012.vcxproj
- BIN VisualC-WinRT/tests/loopwave/loopwave_VS2012_TemporaryKey.pfx
- BIN VisualC-WinRT/tests/testthread/Assets/Logo.png
- BIN VisualC-WinRT/tests/testthread/Assets/SmallLogo.png
- BIN VisualC-WinRT/tests/testthread/Assets/SplashScreen.png
- BIN VisualC-WinRT/tests/testthread/Assets/StoreLogo.png
- +42 −0 VisualC-WinRT/tests/testthread/Package.appxmanifest
- +160 −0 VisualC-WinRT/tests/testthread/testthread_VS2012.vcxproj
- BIN VisualC-WinRT/tests/testthread/testthread_VS2012_TemporaryKey.pfx
- +1 −0 Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
- +2 −0 include/SDL_config.h
- +191 −0 include/SDL_config_winrt.h
- +1 −1 include/SDL_cpuinfo.h
- +7 −0 include/SDL_egl.h
- +70 −1 include/SDL_hints.h
- +30 −0 include/SDL_main.h
- +18 −1 include/SDL_platform.h
- +10 −0 include/SDL_stdinc.h
- +64 −0 include/SDL_system.h
- +12 −0 include/SDL_syswm.h
- +2 −2 include/begin_code.h
- +2 −0 src/SDL_assert.c
- +7 −2 src/SDL_log.c
- +1 −1 src/atomic/SDL_spinlock.c
- +106 −7 src/audio/xaudio2/SDL_xaudio2.c
- +69 −0 src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp
- +52 −0 src/audio/xaudio2/SDL_xaudio2_winrthelpers.h
- +22 −4 src/core/windows/SDL_windows.c
- +5 −0 src/core/windows/SDL_windows.h
- +16 −0 src/core/winrt/SDL_winrtapp_common.cpp
- +31 −0 src/core/winrt/SDL_winrtapp_common.h
- +668 −0 src/core/winrt/SDL_winrtapp_direct3d.cpp
- +58 −0 src/core/winrt/SDL_winrtapp_direct3d.h
- +158 −0 src/core/winrt/SDL_winrtapp_xaml.cpp
- +33 −0 src/core/winrt/SDL_winrtapp_xaml.h
- +7 −0 src/file/SDL_rwops.c
- +154 −0 src/filesystem/winrt/SDL_sysfilesystem.cpp
- +5 −5 src/joystick/SDL_gamecontroller.c
- +2 −0 src/joystick/SDL_gamecontrollerdb.h
- +1 −1 src/joystick/SDL_sysjoystick.h
- +537 −0 src/joystick/winrt/SDL_xinputjoystick.c
- +8 −0 src/loadso/windows/SDL_sysloadso.c
- +56 −0 src/main/winrt/SDL_winrt_main_NonXAML.cpp
- +3 −0 src/render/SDL_render.c
- +3 −0 src/render/SDL_sysrender.h
- +2,386 −0 src/render/direct3d11/SDL_render_d3d11.cpp
- +8 −0 src/render/opengles2/SDL_render_gles2.c
- +4 −0 src/stdlib/SDL_stdlib.c
- +2 −0 src/thread/SDL_thread_c.h
- +164 −0 src/thread/stdcpp/SDL_syscond.cpp
- +96 −0 src/thread/stdcpp/SDL_sysmutex.cpp
- +30 −0 src/thread/stdcpp/SDL_sysmutex_c.h
- +167 −0 src/thread/stdcpp/SDL_systhread.cpp
- +26 −0 src/thread/stdcpp/SDL_systhread_c.h
- +27 −2 src/timer/windows/SDL_systimer.c
- +3 −3 src/video/SDL_egl.c
- +3 −0 src/video/SDL_sysvideo.h
- +3 −0 src/video/SDL_video.c
- +153 −0 src/video/winrt/SDL_winrtevents.cpp
- +72 −0 src/video/winrt/SDL_winrtevents_c.h
- +301 −0 src/video/winrt/SDL_winrtkeyboard.cpp
- +166 −0 src/video/winrt/SDL_winrtmouse.cpp
- +40 −0 src/video/winrt/SDL_winrtmouse_c.h
- +50 −0 src/video/winrt/SDL_winrtopengles.cpp
- +48 −0 src/video/winrt/SDL_winrtopengles.h
- +394 −0 src/video/winrt/SDL_winrtpointerinput.cpp
- +401 −0 src/video/winrt/SDL_winrtvideo.cpp
- +79 −0 src/video/winrt/SDL_winrtvideo_cpp.h
- +6 −3 test/loopwave.c
@@ -0,0 +1,32 @@ | ||
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||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 2012 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL-WinRT", "SDL\SDL-WinRT_VS2012.vcxproj", "{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|ARM = Debug|ARM | ||
Debug|Win32 = Debug|Win32 | ||
Debug|x64 = Debug|x64 | ||
Release|ARM = Release|ARM | ||
Release|Win32 = Release|Win32 | ||
Release|x64 = Release|x64 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|ARM.ActiveCfg = Debug|ARM | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|ARM.Build.0 = Debug|ARM | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|Win32.Build.0 = Debug|Win32 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|x64.ActiveCfg = Debug|x64 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Debug|x64.Build.0 = Debug|x64 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|ARM.ActiveCfg = Release|ARM | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|ARM.Build.0 = Release|ARM | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|Win32.ActiveCfg = Release|Win32 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|Win32.Build.0 = Release|Win32 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|x64.ActiveCfg = Release|x64 | ||
{AEAEA3A2-D4E6-45B1-8EC6-53D84287FC14}.Release|x64.Build.0 = Release|x64 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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