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x11: window managers might mark windows as FULLSCREEN _and_ MAXIMIZED.

This patch came from Unreal Engine 4's fork of SDL, compliments of Epic Games.
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icculus committed Apr 21, 2015
1 parent 9a75279 commit 14e007772ac6f23f02dd750922b6e8cb5a2174ab
Showing with 3 additions and 1 deletion.
  1. +3 −1 src/video/x11/SDL_x11window.c
@@ -207,7 +207,9 @@ X11_GetNetWMState(_THIS, Window xwindow)
}
if (maximized == 3) {
flags |= SDL_WINDOW_MAXIMIZED;
} else if (fullscreen == 1) {
}

if (fullscreen == 1) {
flags |= SDL_WINDOW_FULLSCREEN;
}
X11_XFree(propertyValue);

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