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add missing os/2 apientry defs to SDL_opengl.h
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include/SDL_opengl.h
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@@ -97,6 +97,13 @@ |
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ |
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# define GLAPI extern |
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# define GLAPIENTRY __stdcall |
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#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */ |
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# define GLAPI extern |
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# define GLAPIENTRY _System |
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# define APIENTRY _System |
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# if defined(__GNUC__) && !defined(_System) |
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# define _System |
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# endif |
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#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) |
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# define GLAPI __attribute__((visibility("default"))) |
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# define GLAPIENTRY |
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