Permalink
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Browse files
Skip JUNK chunks in wave files
- Loading branch information
Showing
with
2 additions
and
1 deletion.
-
+1
−1
src/audio/SDL_wave.c
-
+1
−0
src/audio/SDL_wave.h
|
@@ -460,7 +460,7 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc, |
|
|
} |
|
|
/* 2 Uint32's for chunk header+len, plus the lenread */ |
|
|
headerDiff += lenread + 2 * sizeof(Uint32); |
|
|
} while ((chunk.magic == FACT) || (chunk.magic == LIST) || (chunk.magic == BEXT)); |
|
|
} while ((chunk.magic == FACT) || (chunk.magic == LIST) || (chunk.magic == BEXT) || (chunk.magic == JUNK)); |
|
|
|
|
|
/* Decode the audio data format */ |
|
|
format = (WaveFMT *) chunk.data; |
|
|
|
@@ -30,6 +30,7 @@ |
|
|
#define FACT 0x74636166 /* "fact" */ |
|
|
#define LIST 0x5453494c /* "LIST" */ |
|
|
#define BEXT 0x74786562 /* "bext" */ |
|
|
#define JUNK 0x4B4E554A /* "JUNK" */ |
|
|
#define FMT 0x20746D66 /* "fmt " */ |
|
|
#define DATA 0x61746164 /* "data" */ |
|
|
#define PCM_CODE 0x0001 |
|
|