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use Module.createContext for 2D rendering in emscripten

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kripken committed Sep 13, 2016
1 parent bec5573 commit 1b6565fcb7e80209b5da56cb9e004d52003185e1
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/video/emscripten/SDL_emscriptenframebuffer.c
@@ -76,7 +76,7 @@ int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rec
if (!Module['SDL2']) Module['SDL2'] = {};
var SDL2 = Module['SDL2'];
if (SDL2.ctxCanvas !== Module['canvas']) {
SDL2.ctx = Module['canvas'].getContext('2d');
SDL2.ctx = Module['createContext'](Module['canvas'], false, true);
SDL2.ctxCanvas = Module['canvas'];
}
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {

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